Bio
otogay and proud
Personal Ratings
1★
5★

Badges


GOTY '23

Participated in the 2023 Game of the Year Event

Epic Gamer

Played 1000+ games

GOTY '22

Participated in the 2022 Game of the Year Event

Gone Gold

Received 5+ likes on a review while featured on the front page

Clearin your Calendar

Journaled games at least 15 days a month over a year

Trend Setter

Gained 50+ followers

Adored

Gained 300+ total review likes

Listed

Created 10+ public lists

Busy Day

Journaled 5+ games in a single day

Shreked

Found the secret ogre page

Organized

Created a list folder with 5+ lists

Best Friends

Become mutual friends with at least 3 others

Roadtrip

Voted for at least 3 features on the roadmap

Donor

Liked 50+ reviews / lists

3 Years of Service

Being part of the Backloggd community for 3 years

Popular

Gained 15+ followers

GOTY '21

Participated in the 2021 Game of the Year Event

Loved

Gained 100+ total review likes

Well Written

Gained 10+ likes on a single review

Noticed

Gained 3+ followers

Full-Time

Journaled games once a day for a month straight

On Schedule

Journaled games once a day for a week straight

Liked

Gained 10+ total review likes

GOTY '20

Participated in the 2020 Game of the Year Event

Elite Gamer

Played 500+ games

Gamer

Played 250+ games

N00b

Played 100+ games

Favorite Games

DJMax Respect
DJMax Respect
The 25th Ward: The Silver Case
The 25th Ward: The Silver Case
Drakengard 3
Drakengard 3
Umineko no Naku Koro ni Chiru
Umineko no Naku Koro ni Chiru
Metal Gear Solid 2: Substance
Metal Gear Solid 2: Substance

1218

Total Games Played

038

Played in 2024

212

Games Backloggd


Recently Played See More

Assassin's Creed II
Assassin's Creed II

Apr 16

Soul Hackers 2
Soul Hackers 2

Apr 16

Lover Pretend
Lover Pretend

Apr 09

Sonic Superstars
Sonic Superstars

Apr 09

Autumn's Journey
Autumn's Journey

Apr 08

Recently Reviewed See More

You know, it's easy to forget after some years of lifeless, cynical marketing from Sony that PlayStation has a fun, colorful history. This game is a shining example of that.

Had very little idea what to expect from this one besides the game breaking the fourth wall frequently to apologize for the monotonous design choices, which was super annoying but thankfully I found… something to like, although I’m still not really sure what that something is. The writing is predictably weird for a Swery game, not particularly sharp or clever but it’s somehow incentivizing enough in its oddity to make me want to carry through with the main story. Somehow it’s fallen into the well of huge, empty open-world games with mindless checklists that plague the industry currently, but it also emulates some of Shenmue’s life-sim-RPG mechanics, which is not a bad thing to crib from. Kind o a shame they’re shallow but it was at least appealing for a few hours. “Charming” may be too strong a word for all this, but it’s… quaint? It’s got that PS3-era C-list Japanese dev feel to it, which makes sense given Deadly Premonition.

I dilly-dallied with some sidequests while doing the main story at my own pace, but I checked out pretty quickly after seeing the ending. The main quest is bonkers enough to give the illusion of life to the town, but without it you realize just how banal the game world is. The sidequests are frustratingly dull and the writing isn’t strong enough to make them worth it. There also isn’t much of in the ways of rewards to incentivize doing them, the prizes are usually ass and not much to spend your money on either. Don’t even get me started on 100% completion, which involves dozens of hours grinding on menial tasks with nothing to gain besides saying you did it. Kind of bitterly ironic that the game’s story is meant to persuade Naomi of the value of the town and then when the curtains fall - you realize it really is just a goddamn hellhole.

Whoever designed this game is evil, and a menace to society. The cozy-game aesthetic trappings quickly unravel into a high-maintenance career nightmare, each conveyor belt representing one of the circles of hell. The design is actually genius, and yet I can't imagine myself playing it for long periods of time because it feels like working retail on Black Friday.