TheNobleCause
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i'm a simple human. i like d&b/jungle music and shooty.
quick summary of thoughts after 1 evening play session in PVE (mostly in context to Valheim), got to gear level. i apologize that i am not interested in PVP and base raiding. i don't have time for Ark Survival evolved i play games when i can, not have games play me 24/7
+ custom difficulty modifiers/sliders, reducing weapon deterioration and increasing resource gain (while not increasing resource spawn rates) feels like a nice change for someone who doesn't love the grind
+ borrows a lot from MMO combat (World of Warcraft), which while being unoriginal, is a nice inspiration. early bosses have some unique map design elements which is a very nice touch.
+ some improvements to UX over Valheim, item management, inventory, etc.
+/- spells feel very samey. this dodge heals, this dodge does damage, this dodge slows... overall they add some flavor.
+/- you don't lose your weapons/equipment when you die. i like this... but then you'll never have 1 hour sailing adventures to your body across the map. and that memory will stick way more than any death in this game.
- having your gear level track which monster you want to fight is silly. especially because if you unequip a powerful item it removes the ability to select a target? lmao.
- add mods plz
- no DLSS. AMD FSR 1.0
+ custom difficulty modifiers/sliders, reducing weapon deterioration and increasing resource gain (while not increasing resource spawn rates) feels like a nice change for someone who doesn't love the grind
+ borrows a lot from MMO combat (World of Warcraft), which while being unoriginal, is a nice inspiration. early bosses have some unique map design elements which is a very nice touch.
+ some improvements to UX over Valheim, item management, inventory, etc.
+/- spells feel very samey. this dodge heals, this dodge does damage, this dodge slows... overall they add some flavor.
+/- you don't lose your weapons/equipment when you die. i like this... but then you'll never have 1 hour sailing adventures to your body across the map. and that memory will stick way more than any death in this game.
- having your gear level track which monster you want to fight is silly. especially because if you unequip a powerful item it removes the ability to select a target? lmao.
- add mods plz
- no DLSS. AMD FSR 1.0
Making better weapons gated behind an acquisition pack that you can pay to bypass is my biggest complaint with this. It’s fine because it’s PVE but if Destiny did this people would flip out.