48 reviews liked by ThumbsMckenzie


I would like to score this game higher, but I can't think of a lot of other games that have outstayed their welcome this much. Humanity is a brilliant study of the evolution of humankind from a thought to a society, and it is very impressive in how it ropes together the themes of what makes us human with the designs of the puzzles.

Unfortunately, and I'm not exaggerating, this 15-hour game is 10 hours too long. I get it. You don't have to hammer in the same point 13 times before letting us move on to the next stage of humanity; Just two or three would have sufficed. I am exhausted and tired and wish to never look at this game again. At the same time it was extremely thought-provoking, and the readiness of the hint system is a must for people like me who are very stupid. I would also like to clarify there is no way I would have made it more than 2 or 3 hours into this game without the hints . It feels absolutely impossible at times.

I actually think if this was about a third of the length it is it might be on par with Portal - however I don't know that I fully recommend this game. It is truly genius in its design and the ending had me almost tearing up as humans were finally created, but also more than half the puzzles in this game could have easily been scrapped without changing a single thing about the quality or narrative. So a reluctant hurrah for this one, and let's move on.

Only played this for a few hours local multiplayer with friends but had a blast. Wish this has dropped when i was in college. This would've been a dang hit with my group.

Apparently I should have checked if 4 players could actually play together on one system before buying. Turns out that's not an option! Whoops!

when she suddenly realizes she's walked 51 steps with one foot on grass and the other on pavement... i've never met another person who related to that experience. oh my god. i get so anxious

it literally feels like this game teleports your mind into an alternative reality where skynet took over but instead of destroying humanity they produce these kinds of games made specifically to torture and torment you

seen the gameplay once since its release and genuinely thought i simply made this game up until now

i would fucking die for you molly

Using pointer controls with a Joy-Con makes me miss the Wiimote. The sensor bar was so crucial! There was a reference point at all times, so when you pointed at the screen, the cursor actually showed up where you wanted it to! The Joy-Con work well enough for short bursts of movement, like a shake or a gyro aim assist, but the pointing is just not happening.

So how should I go about collecting thousands of star bits to feed my hungry Luna babies?? I played through the game completely in handheld mode. Touch is completely accurate, but it presents its own challenges since you can't aim and use all the controller functions simultaneously. There were countless moments when I wanted to sweep my index finger across the screen to swipe up those delectable space candies, but I was in a boss fight or a sequence that didn't allow for pauses in movement or jumping. Oftentimes, I'd risk it and swipe anyway. I recklessly died dozens of times due to my insatiable greed, wistfully remembering the days of being able to run, jump, AND point my controller accurately at the screen all at once. I didn't appreciate the Wii Remote enough while I had it. And now, here I am, praying that the Switch 2 dock functions as a sensor bar for Joy-Con 2s with IR somehow crammed next to the shoulder buttons.

Anyhow uhhh this version of the game is very pretty and it's still a great time, shame about the pointer controls though!

Really great single-screen platformer that provides an excellent introduction to speedrunning. Takes ~30 minutes to run through its 100 levels on your first try, but it can be completed in less than 10 and has a good number of collectibles to add variety to your run challenges. Art is beautiful and soundtrack goes unnecessarily hard. Super fun and a must play imo, especially for its asking price.

A snooping maid stumbles upon the secrets of her guests while casually rifling through their belongings and must solve a murder in a 50s noir upscale Montreal hotel - you got me on the aesthetic alone. We had a great time using deductive reasoning, figuring out the puzzles, and cracking codes while discussing our many, many incorrect theories. I highly recommend you play this with a friend. However, some of the puzzles are a bit too obtuse and we needed to consult a guide, and I found the answers very unintuitive. I also was a bit dissatisfied with the bad ending we got, and after looking at all the dozens of decisions we'd have needed to make to reach the good ending I'm confident it's impossible without a guide. The story is great tho, and the voice acting as well. I love the art, the music, and style of the whole presentation. Highly recommend to anyone seeking a good old fashioned mystery that actually tests your brain.

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by Momoka |

100 Games