Bio
I feel like a fucking celebrity in this town
Personal Ratings
1★
5★

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Gained 15+ followers

Well Written

Gained 10+ likes on a single review

GOTY '23

Participated in the 2023 Game of the Year Event

Donor

Liked 50+ reviews / lists

GOTY '22

Participated in the 2022 Game of the Year Event

Shreked

Found the secret ogre page

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Become mutual friends with at least 3 others

Roadtrip

Voted for at least 3 features on the roadmap

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Gained 10+ total review likes

3 Years of Service

Being part of the Backloggd community for 3 years

GOTY '21

Participated in the 2021 Game of the Year Event

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Gained 3+ followers

Gamer

Played 250+ games

GOTY '20

Participated in the 2020 Game of the Year Event

N00b

Played 100+ games

Favorite Games

Pentiment
Pentiment
Castlevania: Symphony of the Night
Castlevania: Symphony of the Night
The Legend of Zelda: Twilight Princess
The Legend of Zelda: Twilight Princess
Prince of Persia: The Sands of Time
Prince of Persia: The Sands of Time
Control
Control

419

Total Games Played

001

Played in 2024

200

Games Backloggd


Recently Played See More

The Quarry
The Quarry

Mar 26

Cyberpunk 2077
Cyberpunk 2077

Nov 17

Super Mario Bros. Wonder
Super Mario Bros. Wonder

Nov 02

Cyberpunk 2077: Phantom Liberty
Cyberpunk 2077: Phantom Liberty

Oct 24

Bomb Rush Cyberfunk
Bomb Rush Cyberfunk

Sep 15

Recently Reviewed See More

Okay, I had my eye on this game for a while since I've been getting into horror lately. I started out expecting an average teenage slasher thing but it was so fucking insane to be thrown into some weird ass supernatural creature hunt by gypsy-hating creepy rednecks. Choices, writing and not having a proper epilogue really sucks though

Road 96 is a piturbation that romanticizes third world country problems from a Western perspective. Everything feels like a children's fairy tale when you listen to the worthless stories of caricatured characters who are affected by an order in which people suffer more and more each day, while walking on the roads full of so-called "terrible" country conditions. In order not to stereotype their work even more, an American-like atmosphere was created by avoiding Middle Eastern country aesthetic but it only made it clear that these writers were very foreign to reality. This game is nothing more than a cheaply formulated interactive Netflix project with Hollywood-like action sequences, characters who always act optimistically, an unnecessary traumatized serial killer plot, thieves who were created for comedic relief but emptying the game's entire message and illusions of impactful choice. The intersections of each character's stories feel as disconnected and inappropriate as can be. While there is a revolution down at the gate, an irrelevant family reunion with poorly written dialogue creates a huge disconnect between two situations. It is a really brazen work that fetishizes the suffering of people and hopeless society with many sentences such as "I went through difficult roads but what I went through changed me and this is a good thing.". It's also extra frustrating that game tries to transition into a heart-wrenching experience thanks to the cheap act of revolution in finale, as it reveals that this studio is pontificating in a fantasy world where they thought everything could be solved by riots. I didn't look at who made the game on purpose and when I saw French names in the credits everything fell into place.

Fuck French people

Aside from being a passionate love letter to cinema, The Wreck couldn't used the power of storytelling in video game medium well enough, despite its highly creative narrative ideas. They work well on paper, so you can't help but think that maybe they should've stay on paper as a novel. But game's sensitive and striking dialogues manage to carry its heartbreaking story about domestic traumas along with grief. And entire gameplay is just a loop and it ties that loop so perfectly to final of the game that it's hard not to be amazed.