This review contains spoilers

If Asura's Wrath had ended where it had with nothing to follow it up it would've been good with some fun ideas and ambitions but lacking the final punch that I think an action series, film or story really needs to end on.

This DLC is that punch.

This DLC goes harder than anything else within the main game. Using QTE's in interesting and extremely creative ways. The QTE final punch with Yasha that never ends, extending your hand to god, the final QTE fight where the game itself is trying to out-QTE YOU. It takes the entire form of the entire thing. All of its ideas and ambitions and lofty goals and elevates them to such a degree that it feels like you're punching the developers in the face in order to give Mithra a happy ending.

It sucks total ass that they locked this behind DLC you have to pay for, that shit is genuinely criminal because this DLC is what makes Asura's Wrath (as good as it gets before this) the best shit it could possibly be. This cemented it in the same place for me as something like Redline or something. Playing with the medium and the form to do something fucking bombastic. To go all the fuck out.

If you play Asura's Wrath you HAVE to play this it's non-negotiable. Not only because it's the real ending but because it's a stellar way to end a game like this. Absolute masterclass shit.

Reviewed on Dec 28, 2022


2 Comments


1 year ago

This DLC rivals Redline for most hype I've ever been experiencing something
Agreed! It's legit so hype and so pushing of its form in the same hype as hell way that Redline does it rules!