pretty fun & hard game with one of the banginest soundtracks i've ever heard holy COW

its just kinda long and not very good. i really dont get why people think this is better than other kirby games when it has worse everything

waaay better game the first. you can tell rare learned something from the first one and decided to give you two diddy kongs instead of a shitty broad side of a barn

good game but it definitely feels dated

suuuuper fun rpg, definitely recommend to anyone who likes things that are good and dislikes things that are bad

fairly short game that takes good aspects of smb3 (overworld map, slow fall powerup) and puts them in an actually fun game where giant wario is the final boss. also you get to go to space and traverse a mecha-mario in the same game so that's kinda rad

suuuuper short but a pretty fun game

pretty fun game but i wish i could murder slippy and peppy irl

wowee this game is a masterpiece

honestly this game is kinda lame. 1 and 2 are way better platformers, although what 3 adds to the series as a whole is super nice and important. still, it's not very hard, the level design is weirdly short and not particularly fun, and jumping feels a little off.

this game is so hard but it feels so good to beat it

this game rules but hammer bros and bowser can lick my scrote

Hot take alert: the first ever NES JRPG is wildly obtuse and grindy! I used a guide, a map, and like 4000% speed and it made the game not awful. Granted, it was effectively a waste of like 10 hours, but it was far more bearable than the first couple Final Fantasies. Instead of backtracking all the time, you just kind of go all over the place. I'm not sure how much of the navigation issues were with the game itself and how many were with the order the guide was taking me in, but the game itself has no direction at all so it's probably the former. The grinding is awful, but unlike Final Fantasy it doesn't pretend that you can beat it without grinding your ass off. I think the honesty and humbleness of Dragon Quest 1 is what makes it better than the game it directly inspired. Still sucks tho lol

FF1 & 2 are both NES JRPGs, which means that they are obtuse, grindy, and generally annoying to play. There are actually a lot of differences between the two games, with FF1 being a very traditional JRPG with the twist of literally no story until the final boss gives you a bit of a lore dump and then the end credits tell you the rest of the story which was actually pretty cool and really charming. FF2 decided to try and do something different by making an NES JRPG even worse of an experience by making you backtrack back to the starting town after you did literally anything, as well as forego traditional leveling for levels in every single aspect you possibly imagine, which actually sucks and is awful. They imposed way more story into FF2, much to its detriment. Instead of being charming, it's incredibly annoying and boring until the last hour or so, where it gets kinda cool, but by that point I was so incredibly annoyed with this experience that I just wanted it to be over. Both games did some cool things, but overall I would say do NOT play these games if you value your time at all, or give a single shit about not hating yourself for going through this.

2016

It's UNO, baby. $10 on Steam for some Ubisoft UNO bullshit with stupid matchmaking rules, but it does have the most fun form of UNO in the form of Rabbids UNO, so pick it up and you'll have more fun than you would on the rift, summoner.