I have deeply mixed options of this game. The writing is very clever and the story has many twists and turns. But I found the gameplay dreadfully dull. I think this comes from a couple of issues:

First, there is no player agency in the story. The story is non-linear but it isn’t branching. Your actions have no impact on the outcomes in either the visual novel section nor the strategy game component. This makes a lot of the game feel like reading a book with some hidden picture elements.

Second, the strategy portion has only shallow ties to the story. It feels tacked on to give some gameplay into the game, not integral to the game. You could remove all the strategy game parts and I don’t think the overall game would feel any different.

I don’t know. I think radiant historia did the time line stuff better and the ninology trilogy did the visual novel stuff better. This feels like they didn’t quiet stick the landing.

Reviewed on Sep 25, 2022


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