bankaioken
2023
2024
2023
2024
2022
2023
This review contains spoilers
the first 2-3 hours were truly magical, and luckily i experienced most of the game at that point but i had to use a guide after a while when hitting the same ending over and over. i dont mind using guides in games where the story is more interesting than the gameplay (faith, who's lila, moon, siren) but the last enemy encounter is so lazy and unbalanced it kind of ruined the ending for me. i was on the hardest difficulty so maybe thats my fault but even so i can't imagine someone on an easier difficulty enjoying themselves there.
spoilers:
also, i just finished who's lila, and pretty much any meta/arg narrative is just gonna be "not as good as who's lila", wasn't too impressed but i still enjoyed it
spoilers:
also, i just finished who's lila, and pretty much any meta/arg narrative is just gonna be "not as good as who's lila", wasn't too impressed but i still enjoyed it
2020
2022
unfortunately i don't think rearranging pencils by their size or peeling stickers off a fruit is fun, or a puzzle. and maybe you could make a good, challenging puzzle about peeling stickers off fruit, but the puzzle was just peeling stickers off fruit. you peeled stickers off a fruit and you solved it. you don't even have to think about it you just peel stickers off a fruit and you're onto the next puzzle, where you have to sort books by their height. that puzzle had a really cool extra solution though so i can't be too harsh. instead of sorting the books by height, you sort the books by their color. i hope you enjoyed my 15 dollars you bastard. you dastardly casual smelly bitch.
2022
edit: i just beat it. its fine honestly i was too harsh, but i really don't get the super positive reception it has rn. you absolutely should NOT BUY this at its current price and amount of content. you can maybe get two hours, and for 20$, not worth it at all imo.
where is the fun mode
there are three things you can do in terms of getting around enemies. stealth, melee combat, and gun combat. the stealth is boring as fuck because both you and the enemies are too damn slow. the melee combat is surface level, too easy and not fun at all. the gun combat is a way to skip melee combat if you have enough ammo.
once you have figured out a way to finish an encounter in the game, it no longer becomes a challenge. not in the way that fighting a boss becomes easy after you practice it, because there is variation in the attack patterns and movement n all that. more in the way that once you know a solution to a puzzle it becomes obsolete. everytime you die and come across the encounter, you'll solve it the exact same time with no difficulty or variation. the save points make this so. this is the first game ive played that if it had save states, it would be better, because you wouldn't have to keep doing the same shit over and over.
on half moon the game was too easy. you can tank five rifle shots to the chest before you die. on full moon you die if a torch touches your general direction. maybe this is a glitch or something but my screen wasn't pulsating red to indicate i was damaged and all, and i still died in one hit to everything.
because you have no clue if you'll die or not due to a single hit because of the braindead idea of not showing your health, you'll make the safest decisions possible, not trying to have fun, which obviously makes the game a terrible, boring experience.
this game markets itself as a horror game and i was more scared of the game crashing and making me do the same boring ass encounters that i've already done over again.
yea such an immersive simulator when im only allowed to pick up a single lantern in the game when it specifically wants me to, cant blow up or attack wood plants unless the game specifically wants me to, or equip any of the dozens of pickaxes and axes that the enemies use for no justified reason. yea what a good immersive simulator.
i did not finish the demo. i got about 90 minutes. i have to ask anybody who has finished the demo, what makes this game fun? the awful combat? the boring, slow, monotonous stealth? the nonexistent horror? i wish i liked this but it just flat sucks and is boring above everything. there is zero drive for me to continue, unless i wanted more drab environments, more shit encounters, and continuing a non existent story.
if you disagree with what i said tell me why im wrong because i want to enjoy the game i spent 20 dollars on.
where is the fun mode
there are three things you can do in terms of getting around enemies. stealth, melee combat, and gun combat. the stealth is boring as fuck because both you and the enemies are too damn slow. the melee combat is surface level, too easy and not fun at all. the gun combat is a way to skip melee combat if you have enough ammo.
once you have figured out a way to finish an encounter in the game, it no longer becomes a challenge. not in the way that fighting a boss becomes easy after you practice it, because there is variation in the attack patterns and movement n all that. more in the way that once you know a solution to a puzzle it becomes obsolete. everytime you die and come across the encounter, you'll solve it the exact same time with no difficulty or variation. the save points make this so. this is the first game ive played that if it had save states, it would be better, because you wouldn't have to keep doing the same shit over and over.
on half moon the game was too easy. you can tank five rifle shots to the chest before you die. on full moon you die if a torch touches your general direction. maybe this is a glitch or something but my screen wasn't pulsating red to indicate i was damaged and all, and i still died in one hit to everything.
because you have no clue if you'll die or not due to a single hit because of the braindead idea of not showing your health, you'll make the safest decisions possible, not trying to have fun, which obviously makes the game a terrible, boring experience.
this game markets itself as a horror game and i was more scared of the game crashing and making me do the same boring ass encounters that i've already done over again.
yea such an immersive simulator when im only allowed to pick up a single lantern in the game when it specifically wants me to, cant blow up or attack wood plants unless the game specifically wants me to, or equip any of the dozens of pickaxes and axes that the enemies use for no justified reason. yea what a good immersive simulator.
i did not finish the demo. i got about 90 minutes. i have to ask anybody who has finished the demo, what makes this game fun? the awful combat? the boring, slow, monotonous stealth? the nonexistent horror? i wish i liked this but it just flat sucks and is boring above everything. there is zero drive for me to continue, unless i wanted more drab environments, more shit encounters, and continuing a non existent story.
if you disagree with what i said tell me why im wrong because i want to enjoy the game i spent 20 dollars on.
2022
2021
2021