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Clearin finished Digimon World
The exploration and world design in this game is fantastic. They really open up almost everything for you straight away to do in any order you want. There's so many fun things to discover, and getting a new Digimon to your town is always exciting to find out what they'll add, and how it will make things easier for you (and then disappointing when they do nothing but stand there).

This game really does feel like those tamogachi games brought into a fully fledged 3D world. With all the pros of raising a little guy to become powerful, to the cons of having to find a place for it to shit every 5 minutes.

The whole dying and rebirth system is a pain in the ass. Mostly because of the fact every new Digimon will require a lot of repetitive training in the gym. It sucks so much to lose an ultimate level Digimon and then be forced to spend hours getting a new one, because to get back to the area you were just clearing you're going to need your new Digimon to be at least as strong as you already were, if not stronger. The game does very little to mitigate this grind - the new Digimon will get a small stat boost depending on how much your previous one had, but it's so minor that it's really just saving a few training sessions. You can also upgrade the gym to get bigger boosts per session, but the 2 Digimon you can recruit to do this are literally right next to each other at the end of a pretty long section of the story (and that's IF you know where you need to go to get them asap). I don't understand why they couldn't spread them out a bit...

I guess you can't really not have it though since it's sort of baked into Digimon's core design. Still annoying.

While a guide is heavily recommended for the game imo. You probably could get by with just exploring constantly, it'd just take a lot longer. I know as a kid I had no idea what I was doing in the game, and yet there were still places and moments in this replay that I recognised and thought to myself there's no way kid-me would have been able to work all this out. I guess I just brute forced my way through it until I found something that did something.

The requirements for Digivolutions however are a bit of a cluster mess. While players could easily get by either just going with what the game gives them, or trial and error, through stat-requirements, the fact weight and care mistakes matter a lot is something I feel few people would intuitively work out. Weight because many heavy Digimon require massively force feeding the prior form to meet those requirements, and care mistakes because not all Digimon require <x amount made, but some have a minimum amount needed. Who would ever guess that not feeding your Digimon when it's hungry and not letting it sleep could lead to some actually good evolutions? And yet supposedly these things shorten a Digimon's lifespan, so to get certain Digimon you have to shorten their life? That's kinda messed up.

I love a lot of this game. It mostly just gets really frustrating with how often you essentially have to reset the whole process over and over, going through the same slow boring gym training and having very little to show for it when that Digimon dies.

9 mins ago


MultiGenre commented on MultiGenre's list Games That Launched To Awful Public Consensus And Then Came Back Extremely Positively But I Didn't Forget
@Philia very true actually, espsecially with the "TPP is unfinished" crowd going back to the fuckin demo of the game like "well this is much more Finished"

7 hrs ago


MultiGenre commented on MultiGenre's list Games That Launched To Awful Public Consensus And Then Came Back Extremely Positively But I Didn't Forget
thank you all for the great suggestions and please keep them coming but also know that i won't be putting any more zelda, sonic or pokemon games on the list because the effects of the release cycle of those is very well documented and like @mediocreampuf said you could put all of them on here so let WW, B&W and Unleashed stand as a catch-all thank you very much again and have a wonderful day

7 hrs ago


MultiGenre commented on MultiGenre's list Games That Launched To Awful Public Consensus And Then Came Back Extremely Positively But I Didn't Forget
@Ollchops earthbound might fit but i dont just want to consider poor sales "awful public consensus." i dont think people despised earthbound, they just thought it looked dumb and didnt play it.

3D world could also maybe fit but like you said it definitely wasnt hated. its also a little hard to gauge how many people hated it vs. how many people just didnt play it because nobody had a wii u

KH3 definitely launched to awful public consensus and would be great for this list but i dont think its come back "extremely positively" yet, there is definitely still a stigma around kingdom hearts that its corny over the top anime/disney garbage. i wish i could put it on here

@gril_cheese unleashed is the only sonic game i ever bought on launch and i loved it but i definitely remember what youre talking about. people definitely hated it because it was a "stupid premise" and like... no other reason

if it did come back that would warm my heart because i loved the werehog sections

@VSLazer after some serious deliberation i've decided you and Ollchops may have your way because your spiteful wording convinced me. mario fans were definitely super entitled (as always) about their toys and only once it came to the god console Switch did they put on airs. well said fellow hater

7 hrs ago


ArcherAguilar is now playing Hades

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calebc is now playing Prey

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20 hrs ago


MultiGenre commented on MultiGenre's list Games That Launched To Awful Public Consensus And Then Came Back Extremely Positively But I Didn't Forget
@Kaiji97 i remember hearing a lot (never played myself, yet) about how Cyberpunk 2077 does have a lot of really great artistic merit, and that the poor performance was really its only big flaw. i totally understand why that is worth noting but its also why i think CDPR should not continue to be supported because executives could take advantage of such genuinely talented people so easily by releasing whatever the fuck whenever they want.

20 hrs ago


MultiGenre commented on Retro's list Games you can't finish on easy
MKM:SZ pissed me the fuck off as a kid beacuse of this lmao, great list

20 hrs ago




1 day ago



calebc is now playing Röki

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