This game freaking shreds. What an achievement, truly.

Hades has cemented Supergiant Games as one the finest independent development companies around, and surely my favourite.

There’s so much style in here. The visuals are beautiful and uniquely Supergiant, as is the amazing, heavy, and fusion-induced soundtrack - all hail Darren Korb.

Rogue-likes have never been appealing to me, and I only gave Hades a chance because it was a Supergiant one. And I love it. The way it’s all deeply integrated into the setting and the story - it’s satisfying and never a bad thing to “die” and go back to the beginning- to the house full of amazing characters to talk to and further develop their relationship and move the story forward.

And those characters. Their monologues and their dialogues are so well written and excellently acted - the voice acting is superb and it perfectly elevated each character’s personality and mood at any given moment.

And the fact that you never experience the same comment or the same conversations with them is just nuts. Remarkable work there.

Having gotten the game’s credits now, I’m absolutely satisfied with Hades. But what’s so much better as that there’s still lots and lots of stories to see through and so much game mechanics to be explored.

Supremely excellent.

Reviewed on Oct 22, 2020


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