bigbigchungers
Bio
creepy creature he/him
I hate videogames
creepy creature he/him
I hate videogames
Badges
GOTY '23
Participated in the 2023 Game of the Year Event
Shreked
Found the secret ogre page
Adored
Gained 300+ total review likes
2 Years of Service
Being part of the Backloggd community for 2 years
GOTY '22
Participated in the 2022 Game of the Year Event
Popular
Gained 15+ followers
Best Friends
Become mutual friends with at least 3 others
Gone Gold
Received 5+ likes on a review while featured on the front page
Donor
Liked 50+ reviews / lists
N00b
Played 100+ games
Loved
Gained 100+ total review likes
Well Written
Gained 10+ likes on a single review
Noticed
Gained 3+ followers
Roadtrip
Voted for at least 3 features on the roadmap
Liked
Gained 10+ total review likes
Favorite Games
167
Total Games Played
003
Played in 2024
008
Games Backloggd
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I tried everything to make big chungus. The furthest I got was “Dead bugs bunny” and “Pork milf” after an hour of playing. Unplayable.
Makoto doesn’t look like a smelly little grimy sludge weasel anymore this remake sucks
You know, its funny. When I first told a friend of mine that I was gonna play Persona 3 on an emulator he told me to install a mod that adds controllable party members. I get why this mod exists and will be the definitive way that most people approach Persona 3’s gameplay, but the Tactics system acts as a summary to one of the game’s greatest strengths: treating it’s characters like people. You play the part of a commander that prescribes a general flow of battle rather than some far-off omnipotent being that extends its will over your party members, who learn to cherish each other and work harder together (symbolised by gaining new tactics after a full-moon mission). SEES wasn’t exactly the closest group of friends nor did they amazing chemistry with eachother, but they have been the only Persona party members to feel like a team of authentic, real people. Characters won’t develop in single, one-off “chunks” only to never really be relevant again, instead oftentimes have intricate and multifaceted arcs that occur naturally over the course of the game. They sometimes get tired and have to take a few days off, or need to take exams, or grieve the death of someone who you (the protagonist) never got to know well and will be subsequently unable to visit Tartarus.
It’s certainly unconventional, but the Tactics system and the many other small instances of micromanagement teaches the player to make the most of their time with the people they love while they still have it. No Persona game comes close to tying it’s themes into the gameplay so effortlessly and as a result Persona 3 is easily my favourite game from what I’ve played of the series and has quickly become one of my favourite games of all time. It’s just completely authentic. Engaging with it’s source material in a multitude of complex but with earnest, deeply human sensibilities. I don’t think I’ll ever play something like P3 ever again.
It’s certainly unconventional, but the Tactics system and the many other small instances of micromanagement teaches the player to make the most of their time with the people they love while they still have it. No Persona game comes close to tying it’s themes into the gameplay so effortlessly and as a result Persona 3 is easily my favourite game from what I’ve played of the series and has quickly become one of my favourite games of all time. It’s just completely authentic. Engaging with it’s source material in a multitude of complex but with earnest, deeply human sensibilities. I don’t think I’ll ever play something like P3 ever again.