If you were to get one of the LittleBigPlanet games at their respective peaks; this is definitely the best choice of the main three.

Its unique charm built upon its predecessor, with more gameplay elements which feel natural to the game. An entirely expanded-upon system of creation for user-generated content. Being one of the pioneers of the UGC genre, the game deserves a lot of acknowledgment just for that alone.

The story itself is, just like the first game, not very notable. However, the difficulty curve is a lot more reasonable for completion, yet maintaining a similar or tougher difficulty to 100% it.

With LBP1's well-chosen soundtrack, it is difficult for LBP2 to outdo it, but I think it is reasonable to say that the OST for this game is much more atmospheric and suited for a large variety of uses, whereas the first game seemed more constrained to meshing with the story.

Personally, I think the character-building in the first game is better, but utilising the third-most important addition to the game (being sackbots) as characters was definitely the way to do it, as the further ramifications of this led to insanely creative levels. Now that I've mentioned that sackbots are the "third-most important addition", I would say that the two additions I consider to have fundamentally changed the way LBP works is the Controllinator and the Microchip; being able to completely alter the way LBP is played and works. That is not even to mention other cool stuff like the Music Sequencer, new Power-Ups, Versus levels, etc.

Unfortunately, as LBP2 is PS3-exclusive, and the LBP Trilogy's PS3 servers are shut down permanently, the user-generated and online aspects are sadly absent - however, the creativity that was shown back then was phenomenal.

Reviewed on May 28, 2023


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