Take and XCOM and...
- Remove the emergent narrative capabilities.
- Remove permadeath.
- Remove the satisfyingly interlinked visual and mechanical progression.
And add:
- An incredibly cheesy and generic Marvel fixed narrative.
- An MC so uncharismatic it could serve as a template for how not to write custom mcs.
- Real money skins shop.
- A third-person base management and exploration system that is mildly entertaining at best, actively annoying at worst.
- TERRIBLE DIALOGUE
- Passable card-game mechanics.
- Collectathons.
- 2012 graphics.
- 2008 morality system.

Terrible game, very disappointing.

Reviewed on Feb 20, 2023


Comments