electrode
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electrode
commented on
thealexmott's
review of
The Legend of Zelda: Ocarina of Time Randomizer
I'd recommend giving the randomizer that's online a shot because there's a lot of options that SoH doesn't have. Idk if it can be implemented into SoH or not, but it's worth trying even if not.
4 hrs ago
4 hrs ago
electrode
played
No-one has to Die
4 hrs ago
5 hrs ago
18 hrs ago
18 hrs ago
electrode
reviewed
Interactivity: The Interactive Experience
This review contains spoilers
Ironically, the interactivity itself is kinda bad. The levers were constantly annoying, I never felt I was doing the valves correctly, and I kept dropping the key (might just have been an issue with my mouse).
I'm not really sure what they were going for here narratively? Maybe nothing? It wasn't particularly clever narratively, and they stop giving new voice lines after the first time you press the button, from there, it's pretty much doing the same thing repeatedly with varying degrees of creepiness, and one more go-through that did something a little more interesting with the puzzles.
I think it does succeed in creepiness, at least. I wasn't very scared cause I had the impression that this wasn't the kind of game to throw an actual scare at you or change its rules, but if they put this kind of buildup in a different game, it'd be pretty effective, I think.
The light switch bit and confetti was funny, admittedly.
I'm not really sure what they were going for here narratively? Maybe nothing? It wasn't particularly clever narratively, and they stop giving new voice lines after the first time you press the button, from there, it's pretty much doing the same thing repeatedly with varying degrees of creepiness, and one more go-through that did something a little more interesting with the puzzles.
I think it does succeed in creepiness, at least. I wasn't very scared cause I had the impression that this wasn't the kind of game to throw an actual scare at you or change its rules, but if they put this kind of buildup in a different game, it'd be pretty effective, I think.
The light switch bit and confetti was funny, admittedly.
19 hrs ago
19 hrs ago
electrode
abandoned
Zombie Admin
21 hrs ago
22 hrs ago
electrode
reviewed
The Interval
Wow, what a fun little game! It's a silky smooth, easy on the eyes, Doom-inspired FPS that is unfortunately only two levels! I really loved the simplicity of this one and I wish there was more. The ending says there should be more "in the coming weeks" but that never happened. Seems like the developer might have just moved on to other things, including a Mario FPS which I'll definitely be checking out.
DOPEFISH LIVES
Edit: When I tried playing the Super 1-1 Challenge, it had a light yellow filter over everything so I couldn't see :( guess I'm not playing it
DOPEFISH LIVES
Edit: When I tried playing the Super 1-1 Challenge, it had a light yellow filter over everything so I couldn't see :( guess I'm not playing it
1 day ago
electrode
played
The Interval
1 day ago