Bio
i play games and i think about them sometimes.
dont go on my twitter.
i never use it.
Personal Ratings
1★
5★

Badges


GOTY '23

Participated in the 2023 Game of the Year Event

GOTY '22

Participated in the 2022 Game of the Year Event

2 Years of Service

Being part of the Backloggd community for 2 years

Best Friends

Become mutual friends with at least 3 others

Noticed

Gained 3+ followers

GOTY '21

Participated in the 2021 Game of the Year Event

Gamer

Played 250+ games

Liked

Gained 10+ total review likes

N00b

Played 100+ games

Favorite Games

Pentiment
Pentiment
Outer Wilds
Outer Wilds
Disco Elysium
Disco Elysium
Phoenix Wright: Ace Attorney Trilogy
Phoenix Wright: Ace Attorney Trilogy
Planescape: Torment - Enhanced Edition
Planescape: Torment - Enhanced Edition

386

Total Games Played

008

Played in 2024

045

Games Backloggd


Recently Played See More

Yakuza: Like a Dragon
Yakuza: Like a Dragon

Apr 02

A Highland Song
A Highland Song

Mar 23

The Making of Karateka
The Making of Karateka

Mar 18

Ōkami HD
Ōkami HD

Mar 15

Balatro
Balatro

Feb 22

Recently Reviewed See More

arthouse cyber-horror. immaculate psx vibes. uncomfortable forms of flesh. tiny inventories.

the modern resident evil 1 style game i didnt know i wanted.

achtung

achtung

achtung

Bar none the prettiest visual novel I've experienced. The japanese voice acting had such a great range of drama and comedy, while the time traveling plot thickened more than a sunday gravy.

While I wish the game was a little shorter, I appreciate having the limited amount of freedom for which characters' storyline I get to go through. The combat sequences could be a little fatiguing with the myriad of upgrade/skill choices and constant waves of enemies. I'm not the biggest fan of the hybrid tower defense mechanics, but it certainly felt effective in conveying the urgency and scale of each scenario. Especially the last the mission.

Definitely my favorite 2019 playstation game I wasn't able to play until the switch port came out this year. Thank you Yakisoba Pan Angel.

The Gunk feels very inspired by ps2 era 3D platformers. In particular, this has feels very much like a Ratchet n Clank game, but with a fraction of the tools/weapons and overall much less emphasis on combat. Honestly the scifi premise and the environmental art were the main aspects driving me forward.

None of the mechanical features felt very good. The jump is ok, but they do the thing where you can only mantle on to things with the a yellow mark which feels much more out of place as a 3D platformer compared how to they do it in Uncharted. You also have to spend resources to use a dash and its a pitiful one at that. For a game all about collecting resources, you don't really have a lot of upgrades that you're excited to use it on.