I got my 3ds from a relative(long story) then looked at what I can play on it. Saw this Remake/Remaster and said why not? After all this is the game that every retro gamer's favourite game of all time isn't it?

Then played it... and found it... meh/fine? I mean it wasn't a bad experience but it was adventure game as basic as it gets for me? It never pushes limits or tries something experimental I felt? Is it have to be experimental? Of course no but I felt like it tries to stay simple too much rather than use every dungeon or equipment to it's full potential. What I mean is, I felt every dungeon is designed to be beatable with only using that dungeon's gadget except maybe water dungeon, maybe some small moments in other dungeons and finale dungeon but finale dungeon is mostly a challenge dungeon anyway so... Yeah, I found it was a bit simplistic and formulaic unfortunately. Only dungeon that really forced me was the water dungeon. Yeah you need to keep change your euipment a lot maybe, but it's the only one that pushes it's logic to the limit I felt. I had fun with it because of it.

You will probably say what about the world? What about the side activities? What about the time mechanic? What about the ocarina itself?

They were fine. World was the good kind of open, small but full of things to explore(except middle part of hyrule) in every step if you want, so I had fun when I just wanted to explore a bit. Also seeing alternate ones was cool as well. But learning where to go with asking to npc's was not that fun in my opinion. Sheikah stones kind of help in that regard(but also they kind of harm the game with giving solutions to dungeons, I didn't use it for that but it kind of bothered me with how they taking away from the main challenge itself), but still there is some situations you need to find correct npc or do an obtuse task for the correct objective and that wasn't fun for me.(yeah I know retro games tends to do that but that doesn't mean I enjoy searching for one obtuse thing)

Side activities on the other hand... wasn't that engaging for me because of their timing challenge nature, but variety is nice at least. There is some sidequests as well but I haven't cared about them much if I didn't find them coincidentally while doing main missions.

Time mechanic was greatly disappointing for me. When I first saw it changing between kid and adult, Oh my god possibilities are endleessssss. Then I realized that for the main content you only need to use 4 times or something close to that number and disappointed(I don't count moving blocks as a time travel)...

Ocarina was nice and I liked that some of the songs have interesting effects depending on the situation and sometimes you need to use to solve puzzles as well.

Yeah that was how I felt. Fine but not pushing to the limits kind of game for me.

Reviewed on Jun 09, 2023


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