Amnesia is a hard pill to swallow for me, something I’ve tried to like many times in the past but each of these games has had some thing that helps me bounce off of them.

This one was a lot easier for me to get through. By upholding maybe 50% of Amnesia’s core identity (dropping the fucking melatonin, for me at least :^) ), and plastering it all over what is essentially a classic resident evil game, we have ourselves Waning Quality. A much more recognized approach of just having one big area that you can pretty much investigate at your behest and are constantly backtracking with new tools on your belt to do new things. It’s a much more restrictive version of something like a RE or AitD game, but it gets the job done, I guess? Kinda? No, not exactly. The core gameplay of gradually moving through the bunker is pretty engaging, enough to hold me down at least. Finding different ways to fuck with the monster was pretty fun and there were some pretty tense moments involving him, though there are practically no scripted segments in this game so as tense as you can make it be really. And fuck me can someone tell these people they can write video games without making all of your written content literally be written out for me to read? Not a single lick of spoken dialogue past the intro that wasn’t like 3 notes that were actually read out loud, of the maybe 60 that there are, even a 7th gen ass audio log would be preferred.

It feels like this game is weirdly stepping out of their breadth of what they normally make but is still trying to be dark descent, at least this game copied some of the better horror tropes instead of creating some of the worst ones. In a mostly relatively organic WW1 setting working in some of these amnesia tropes that don’t even come up until late game is really weird, cool at first but weird how unimportant and unimpressive it all ends up being. And with a wholly unsatisfying close to this game I’m reminded that this really was amnesia. I feel like there’s really not much to say, there’s really nothing in the wake of content outside of the gameplay itself, it just doesn’t exist, but I’m also weirdly okay with that. It’s pretty good overall I think, had decent fun with it and for only 25 dollars I think it’s a pretty fair get. Great atmosphere, great detail and a fucking awesome flashlight. Can I get that flashlight? Was that a real flashlight? Also why were the French soldiers speaking English? The German soldiers spoke German, come on guys.

Reviewed on Jun 07, 2023


3 Comments


9 months ago

That flashlight is real. They're called dyno torch. Idk if one like the game's model exists though.

9 months ago

Really well written thoughts on the game here hilda, good job (:

9 months ago

@fancyynancyy shit yea I used to have a really cheap one, broke it from overuse. I'd pay to have the one in the game though it's so cool to me