40 reviews liked by junkfrog5


Can gamers at least try to be consistent when trashing games for having MTX, it feels like such random games always catch heat for it when there's much bigger offenders even among Capcom's own library (Monster Hunter World & Rise lmao)

I can at least understand people being upset over optimization (even if in my experience I've had little to no issue in the 5 hours I've played so far), but obviously the issue differs from person to person.

Game is fun tho, I'm having a blast, this really is just an improved version of the original Dragon's Dogma and I'm all for it.

DRAGON’S DOGMA II TASTES SO GOOD WHEN U AIN’T GOT A BITCH IN YA EAR TELLING YOU ABOUT THE MTX THAT CAN BE EARNED NORMALLY IN GAME

Dragons Dogma 2 feels like the world I used to imagine while reading fantasy books as a kid. The cozy open world freedom combined with fantastic combat & an addictive loot/ upgrade system. Going off the deep end in post-game to divine other worldly levels alongside some superb dungeon crawling encounters. It's got a much nicer after taste than other superb but frontloaded RPGs. There’s something about the atmosphere of Dragons Dogma, the perfect darkness, the physical things, such as having to use a lantern after nightfall or getting hit with shock DMG if soaked in water, the wizards and warriors casting a skill for almost 30 seconds straight... it just feels very real & old school. Going on a quest at sundown, surviving a hard fought night, watching the sun come up as you reach the final destination. DD2 might have best magic system in any rpg , prolly the most visually appealing magic in video games, the melee combat is also great. Basically it's a setting I like and the combat seemed like a more appealing dark souls. One of my all time favorites, if not the favorite RPG. The pawn system as a party shtick that I love in stuff like Goblin slayer and berserk & other peak fantasy media. Long hands give + attack range with swords, heavy characters are knocked around less & can pin down enemies (large/small), small characters consume less stamina when climbing enemies, long legs gives +movement speed, etc. so peak. Rant over. Play Dragonsdogma

Is it close to the Silent Hills of old? No not particularly.

Does it absolutely stumble on getting across some of its ideas and concepts? Yeah.

Are the chase sequences a bit rough? Yeah.

I still really fucked with this and everything it was doing. It gave me a dose of what I've wanted from Silent Hill for a long time, it had a vision and it sees that vision all the way through while trying to mix things up a bit.

I think it handles its themes of trauma and abuse trapping someone emotionally within cycles of self destructive and self distancing behaviors causing lashing out at anything that harms the ego and whatever normalcy one can cling onto fairly well.

I feel like even if it was a bit heavy handed at times (the beginning really tries to hammer home how depressed Anita is in ways that feel really corny) I cannot ignore the earnestness and the willingness to just fuckin try something here. The art direction, the atmosphere, the music, the tones.

No it's not Silent Hill 3 but it worked for me and captured me in ways that I really didn't expect. That last chunk of the game really fuckin hit me.

holy shit man, THIS is the new standard of fighting games going forward. coolest story mode ever, best graphics of this generation, extremely tight controls that stomp over t7s in every way AND tekken ball? Its fucking perfect. i shouldve known how hard this game was gonna be after seeing how much money bamco went into marketing this game, it was more than worth it.

It's incredibly funny that they made a game that traces Pokémon designs right after this, insane behavior.

finally getting into the tekken series and DAMN i was missing out. one of my fav fighters and favorite psx games in general.

plus it has gon :)

Calling something "good with friends" is often the cruelest thing you can ever say about a multiplayer game. Yeah, you can have fun with friends in basically anything, it turns out friends are good, not Phasmophobia. And it's so easy to see that in Lethal Company, especially from the outside looking in - some bullshit lame horror coop horror game to scream at, acting as the new steam flavour of the month game to merely moisturise the slip and slide of socialisation.

Despite the resemblance, Lethal Company is not that. Flavour of the month, maybe, but versus the thousand souless PC games out there of it's breed it's truly closer to something like Dokapon Kingdom and hell, Dark Souls, for the kinds of emotion and socialisation it brings up.

Because truly, Lethal Company is a game about having a really shit job. There's no real sugarcoating it. It's a game about being explicitly underpaid for dangerous, tedius work salvaging objects from ugly factories, where the corporation you work under and the true majesty of visiting planets and experiencing it's fauna are so stripped back and corporatised that you don't even notice it. This setting and the gameplay really sets out a very clever vibe for the game, as frankly, it on it's own, is almost deliberately not fun, but it is a wonderful way of building up a camraderie between players and really get into the boots of a worker in a bad job slacking and goofing off a bit. On my first playthrough with friends I found some extraodinary catharsis in one of the gang spending some of our quota on a jukebox playing license free music and just having a jam for a while, and likewise, a good haul which takes some of the pressure off others is appreciated, and the "man in the chair" - the guy left behind at the ship to deal with doors, turrets etc, feels both valued as part of the team, but also themselves lonely, tense, awaiting their friend's safe return.

It is also, as a more obvious point, very funny. Basically every run of this game you'll make something funny will happen. A comrade fumbles a wonky jump to their death based on bad information. You walk just inside the range of your comrade's voice to hear them screaming for help for half a second. You watch as the man in the chair as a giant red dot slowly bears down on your comrade, try to warn them and then see the red dot taking delight in eating them, and there's so much more. It's surprising really as a game with so little going on in gameplay and so limited in variety of stuff that it keeps on bringing up new stupid shit to happen.

Its rarely legitimately scary, even in the rare case you're alone amongst monsters with all your friends dead. The stakes established are just set too low, the animations a bit too goofy for the intensity to ever feel too much. And that kinda folds back in on that "shit job" thematic of the whole thing. Being almost indifferent to the surprising variety of monsters, seeing them as much as obstacles as hell demons that want to eat your face, is ultimately part of the job. Yes, the fourth angel from Evangelion wandering around whilst you slowly crouchwalk across the map to your ship is tense, but almost amusingly tense. Gotta roll with it.

It's a delightful experience, really. If you wanted to you could linger on how cobbled together the whole thing feels right now and how limited the actual gameplay really is, but they do nothing to take away from the truly great times Lethal Company sparks. The closest a game will ever get to being on the last day of your christmas contract with debenhams and just slacking with the other temps, giving people discounts on their items for no good reason and occasionally the weeping angels from doctor who come out with a giant spider and they're in the ONE hallway that leads back to the exit and Ernesto is dead, damn.

This review was written before the game released


Zubo

2008

ITS FUCKING ZUBO FOR THE NINTENDO DS BABYYYYYYY YEAHHHHHHHHHH WOOOOOOOOOOOOOOOOOOOOOOOOOOO
BANGER SOUNDTRACK BANGER GAMEPLAY THERE'S A BRITISH GIRL WITH PINK HAIR THERE'S A ROBOT THERE'S A ZOMBIE THIS GAME FUUUUUUUUUUUCKSSSSSSSS FUCK YOU IF YOU DONT LIKE ZUBO FOR THE NINTENDO DS FUCK YOU FUCK YOU FUCK YOUF UCK YOU I LOVE TAPPING THE TOUCH SCREEN I LOVE MUSIC THIS GAMEI S AWESOMEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE I WANT BIG HEAD TO GIVE ME BIG HEAD WOOOOOOOOOOOO