knightingale
Bio
Nothing here!
Badges
1 Years of Service
Being part of the Backloggd community for 1 year
Epic Gamer
Played 1000+ games
Liked
Gained 10+ total review likes
GOTY '23
Participated in the 2023 Game of the Year Event
Clearin your Calendar
Journaled games at least 15 days a month over a year
Elite Gamer
Played 500+ games
Gamer
Played 250+ games
N00b
Played 100+ games
Roadtrip
Voted for at least 3 features on the roadmap
Busy Day
Journaled 5+ games in a single day
Full-Time
Journaled games once a day for a month straight
On Schedule
Journaled games once a day for a week straight
Favorite Games
994
Total Games Played
031
Played in 2024
026
Games Backloggd
Recently Played See More
Recently Reviewed See More
Probably one of the biggest disappointments for me in recent years. Apart from Super Mario Land, which wasn't developed by Nintendo, I've had a lot of fun with almost every Mario platformer. Sunshine only managed this to a certain extent. I think the basic idea with the water jets is very nice, but it feels like the boring tasks are repeated in each of the largely uninspired worlds. The platforming - the core of every good Mario - is all too rarely put to a fulfilling test ... for me personally almost only in the linear sections without the water jet...yeah? Completely weird experience for me in its entirety.
I was already extremely impressed by the main game. The DLC now explores the gameplay a little more and incorporates horror elements that were previously only in the background. Even if these elements sometimes didn't quite suit me personally, the worldbuilding and the lore of the new area make up for it enormously. What a masterpiece!
For a more detailed (and still spoiler free) view on this DLC, please visit my german review on Gaming-Village.
For a more detailed (and still spoiler free) view on this DLC, please visit my german review on Gaming-Village.
First review here, oh dear, what a pressure...
Deja Vu is a really simple game in which we control a small dot to activate switches, open doors and avoid dangerous obstacles. The clue: depending on the level, we can create an irregular mass of clones that follow our previous path with a time delay until the time of clone creation. This means there are numerous moments when we have to plan how our clones will move in time and in relation to our actual path to the goal. At times this becomes very tricky and fun. Unfortunately, the concept is largely superficial and the scope is relatively limited for the money. However, I was annoyed by the very inconsistent level of difficulty, which fluctuates greatly from level to level. However, as this may be more of a personal problem for me, I can still recommend you take a look at the game!
Deja Vu is a really simple game in which we control a small dot to activate switches, open doors and avoid dangerous obstacles. The clue: depending on the level, we can create an irregular mass of clones that follow our previous path with a time delay until the time of clone creation. This means there are numerous moments when we have to plan how our clones will move in time and in relation to our actual path to the goal. At times this becomes very tricky and fun. Unfortunately, the concept is largely superficial and the scope is relatively limited for the money. However, I was annoyed by the very inconsistent level of difficulty, which fluctuates greatly from level to level. However, as this may be more of a personal problem for me, I can still recommend you take a look at the game!