Concept was cool, but was a bit too easy, never really challenged me, and story was pointless.

Enjoyed it more than Cultist Simulator but didn’t feel quite as intricate as I would like. The three characters add good and meaningful replayability, but within each character it didn’t pull me to play again.

The world is the stand out piece here, very indepth and cool lore. The quests are also great, with lots of options and multiple ways to accomplish things.

Like the first one though, the combat is really bad and put me off really immersing myself in the game.

First third is really good and focused, but then its gets quite unfocused and embraces "just sorta do things" philosophy.

As usual for this series the remaster is terrible.

Mostly enjoyable with some aggravating missions. Story is weak by modern standards with the main character being a complete nothing.

The remaster is disappointing, with a lot of missed opportunities to add quality of life improvements. It was hard not to think of comparisons to the Mafia Definitive Edition and how flat this falls compared to that one (Original Mafia came out just 1 year after GTA 3).

One of the very rare games that actually justifies VR’s existence.

Abandoned after 7 hours.

I really liked it at first but it became tedious. If it was a 10-15 hr game I probably would have pushed through.

Not bad but I was a bit tired of the formula at this point, the story beats were very predictable after Uncharted 1-4

Game really had me for the first half but lost me towards the second half. The narrative starts pretty cerebral but it is a specific narrative, but towards the end the narrative loses all definition and it turns into just vibes.

I also really liked the characters they introduce in the first three acts and wished they would just stop introducing new characters and just focus on the ones they had. I cared not at all for the characters introduced in act 4 or 5.

Particularly tedius with a control.

I found the gameplay in this one worse than the rest of the series. Stealth was much harder and “just run through and do what you need to” felt like the only viable strategy.

Abandoned after 90 minutes.

I really liked Mini Metro but something was lost here, I just found it very tedious.