Tuff E Nuff is such an oddity, being called Death Dance in Japan, it's a wonder why they decided that America should have the lamer name. On top of that, a lot of this game is a hybrid single player and two player fighter. With you being able to face 3 other fighters in 2 player mode, and the boss characters in story mode.

Story for Tuff E Nuff reads as a sort of Mad Max thunder dome situation, where people fight for dominance over each other in an post apocalypse setting. While there are some impressive moments with background areas in this game; largely this game is just very bland and unremarkable. Like I feel they were close to making better character designs, music, and fighting game cast, but they just sort of ran out of time or budget. Like some areas will have a small intro or certain characters look better than others, but a lot of the game just feels unpolished.

Do I think this game could have been saved from working on it more tho? Not really. A lot of it just comes down to not understanding what they wanted to do with this game. I'm aware they were focused on fighting mechanics, but with the way the game plays, it feels more like a beat'em up than a fighter. Even then, I don't think it would have made an interesting campaign, and really at the end of it all, it's just very obscure and unneed entry in the SNES library.

Reviewed on Aug 14, 2021


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