best roguelike ever, it doesnt suffer from the game being too slow at the beginning and there is so much to do, ive beat the monolith on hard mode and i made it to the floor 7 boss on easy. the pacing on this game is so good that i find myself coming back to it instead of after im satisfied playing it i put it to the side like i do with other roguelikes, almost all of the weapons are fun and its hard but it eases you into the difficulty and you always feel like youre getting better

ive beaten one world fully and i can already say this game is s tier, mania team understood how to make a platformer where it has collectables and theyre important but it doesnt feel awful to go out of the way to get them but the game is also fast paced and movement based. and the movement is really simple but if you play trying to keep your combo the movement comes togethor super well, im going to 100% this game

i need them to just make this a full game and polish it because its effortlessley fun even with the janky perspective and camera

i played this 3 firends one of which slowly left the planet while we were playing and this game is so fucking good

never got used to the controls and finding the presents without a guide is hell but awesome game, a friend said it gets 100 times more stressful from here and that scares me a lot considering the levels where you can only pick up one thing of a certain category or the level ends

this game goes insanely crazy, the idea of combining jsr and the tony hawk games is so good and they fixed like the bad parts of the original jsr like
you can get rid of cops with the toilets, everything freezes when you start graffiti so they can still do the inputs for graffiti without getting your ass beat and interupted and making the inputs change the graffiti is so smart,
i just need more

makes me realize how booty butt cheeks the first one was and feel validated in my hate of how you gotta stop to graffiti with enemies everywhere that wont stop chasing you, because THIS game is baller the changes to wallride, collsision for rails, graffiti make the game fun to play even if the camera sucks and makes graffiti ing cohesively hard but with all the gameplay improvements it allowed them to make an actual collectathon that didnt hurt to play, getting every graffiti soul and doing both sets of graffiti on every level plus test runs hasnt grinded my soul to dust and makes me eager to play bomb rush cyberfunk

completed the demo and i want more just like with peebs adventure

finished the demo and i want more, hopefully theyll go back and finish more of this and release it on steam if orbo's odyssey does well

has lost of charm and is surprisingly deep for such a short game, i love it so much

very cool and very rough around the edges the more you play and get used to it the better it feels, juking the enemies and trying not to alert them to get to medium and large sprays and routing around doing those first is fine but the flying enemies just make me angry because they can hit you at so many unfortunate times and it always feels like you couldnt have done anything better to avoid it, hoping future is even better and i cant wait to play bomb rush cyberfunk from what ive seen of it because doing skate tricks inbetween grinds and jumps when youre on the ground helps the flow of the game so much from what i can imagine

i really like thius game, the atmosphere bundled with the music are very good and feel very lullaby like its awesome, i didnt mind the lack of a map because i hand made my own map which i had fun doing and it helped me not be lost which is a problem i had with axiom verge 2 even with a ingame map, i think the story is a little lacking but im very happy with the game i played and id definitely buy something similar made by the same person again