Bio
I'm gonna hulk the fuck out. Sorry if you get killed.

every game is 5 stars \(^_^)/
Personal Ratings
1★
5★

Badges


GOTY '23

Participated in the 2023 Game of the Year Event

Trend Setter

Gained 50+ followers

Gamer

Played 250+ games

Loved

Gained 100+ total review likes

GOTY '22

Participated in the 2022 Game of the Year Event

Popular

Gained 15+ followers

N00b

Played 100+ games

2 Years of Service

Being part of the Backloggd community for 2 years

Roadtrip

Voted for at least 3 features on the roadmap

On Schedule

Journaled games once a day for a week straight

Shreked

Found the secret ogre page

Best Friends

Become mutual friends with at least 3 others

Donor

Liked 50+ reviews / lists

GOTY '21

Participated in the 2021 Game of the Year Event

Noticed

Gained 3+ followers

Liked

Gained 10+ total review likes

Well Written

Gained 10+ likes on a single review

Favorite Games

Bangai-O
Bangai-O
Demon's Souls
Demon's Souls
Aquanaut's Holiday
Aquanaut's Holiday
Viewtiful Joe
Viewtiful Joe
Chibi-Robo!
Chibi-Robo!

340

Total Games Played

022

Played in 2024

508

Games Backloggd


Recently Played See More

Tetris: The Absolute - The Grand Master 2
Tetris: The Absolute - The Grand Master 2

Mar 23

Layla
Layla

Mar 11

TraumaCore Violence
TraumaCore Violence

Mar 10

PictoChat
PictoChat

Mar 06

Rabio Lepus
Rabio Lepus

Mar 01

Recently Reviewed See More

coco you are so beautiful baby please come to america i will make you my wife

Famed doctor of medicine, psychoanalyst, student of freud, and eventually, imprisoned fraudster wilhelm reich described a four beat pleasure process. this pleasure process consists of physical tension -> energetic charge -> energetic discharge -> physical relaxation. the obvious example that we're all thinking of is the orgasm the scatter-shot featured here in bangai-o. upon launching into a level your whole body yearns for the 400 missile eruption... bio electricity springs forth from its own inner source, flooding your entire system, causing it to pulsate - expanding and contracting with the flow of your potent energy. this charge builds and builds until it demands relief: the inner production of energy grows too great. a wave of missiles fires at you. at the moment before annihilation you fire off the scatter-shot, finally discharging this mass of built up energy toward the outside. pleasure washes over you - this discharge liberates you from the dammed-up tension. the system pauses in preparation and anticipation for the awesome task of rendering 68000 sprites at once, each with their own accompanying screams of ecstasy. the tv screen begins radiating a healing cosmic orgone energy, relieving you of injuries both physical and psychic. a pure light replaces your consciousness and you are finally Awake. relaxation felt as a bodily state. 'enoughness'. the missiles serve as the fertilizing agent, swimming instinctively towards the numerous receptive eggs enemies. then another wave of missiles is fired at you...

bangai-o is this pleasure process looped continuously and in novel ways. it comes with all these new weird membranes that stimulate the player in new weird ways. it's instinctive and animalistic - just look out for the closest pink projectiles(!) and achieve the big (bangai) O. it's addicting. if I waited too long between levels I'd get irritable and I'd have a hard time sleeping on days that I didn't play it. speaking of - the narrative elements are rather dreamlike as well, characters come back from the dead, dialogue is often nonsensical, and we even get the jungian archetypes of the father and mother. the bangai-o itself represents the unity between the anima (mami - or maybe even mommy... hmmm much to consider...) and the animus (riki). fighting your progenitor over and over again in battles of nuclear fertility - that's robert anton wilson's anal emotional territorial circuit too. what a psychosexual experience this game is. more psychology and sex than pretty much any game I'd say.

not-as-famed thinker of the counter-cultural movement, occultist, and psychologist christopher s. hyatt re-labelled reich's pleasure process as THE UNIVERSAL CYCLE OF JOY. he said that each thing capable of completing the cycle can be considered a success. this process orients us towards life and away from the drive towards destruction, away from the need to return to the womb. it moves us forward (he states that most people are stuck in one of the three stages preceding relaxation, not you or me though, we made it). stanislav grof may have even argued that it releases us from the trauma of birth. if completion of this process does in fact equate to success then bangai-o is the most successful game of all time.

unbreakably hard and made of cold steel is chibi-robo, the phallus idol worshipped by a gluttonous (american) media-obesessed patriarch heading a rapidly failing family. no doubt the father's willingness to sacrifice the last of his family's resources indicates that he will go to any length in order to re-establish a masculine presence that the family can center themselves around (an obviously archaic view of the family unit as a tribe to be led). in the reality that this attempt fails, the bond between parents is shattered, and the wellbeing of their daughter is compromised.

chibi-robo, of course, succeeds. there's probably nothing in the world that this guy can't do. at one point one of the characters says outright that "thanks to you chibi-robo, I feel great all the time now". this guy pisses himself in front of you later too(?) all of the other characters basically take turns saying this to you after you solve all of their life-ruining issues too. honestly it's probably true that these guys are going to spend the rest of their lives thinking about chibi-robo every single day. and who can blame them? chibi is goated. his every action is infused with an enthusiasm for getting it done. his run is pure passion and he hustles like he can't stop. and the sound design... probably some of our (humankind's) best sound effects. you've got the raising-the-ladder sound effect (nyehwhehehehehe), the bouncy xylophone note accenting every non-carpeted footstep, the a capella "boh" when you back out of the item select menu. I love chibi-robo's way of doing things. like telly says, just chibi's very presence makes everyone happy, happy, happy.

chibi-robo has dominated a small portion of my massive psyche ever since I first saw him in nintendo power. he owned the front cover of the march 2006 issue (though there was a banner advertising a special report on metroid prime hunters as well... now that was a game. I alt-abused as sylux while my brother mained trace and was cracked at hitting rails.) happy to have finally played this. really really sweet game.