quantumegg
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This review contains spoilers
I physically cringed at the ending. the most unsuspecting, innocent, cute, timid, shy childhood friend being the mastermind!! who would've thought.
It was 4/5 before the ending.
It was 4/5 before the ending.
This is a disgrace to walking simulators. Only plus is aesthetics.
Story seemed interesting but flop hard midway onwards. walking is abysmally slow. map is a pain to handle.
The map designer was probably on some cheap acid. You can literally not walk over 1 foot stone cause oh they wanted area walled off. At least make it more believable. I can't be the only person scratching my head over why can't I go past, just cause my path is blocked by few rugs and straws.
I hear a lot of praise regarding this. People said it was a masterpiece. Dunno why anyone would call this clunky, slow, boring and piece of middle schooler writing riddled with fetch quests, one.
I hear a lot of praise regarding this. People said it was a masterpiece. Dunno why anyone would call this clunky, slow, boring and piece of middle schooler writing riddled with fetch quests, one.
If you really want a masterpiece, go look at Outer Wilds or Disco Elysium.
Decent story, great art design and good scaling of puzzles. Overall, pretty short (5h~ if you're decent or 8-10h if you are a begineer in puzzle genre like me) but enjoyable, nonetheless.