Bio
I love horror!

I've been trying to catch up on classic games that I never got to play.

5 ✰ - Must Play
4 ✰ - Great
3 ✰ - Decent
2 ✰ - Bad
1 ✰ - Trash
Personal Ratings
1★
5★

Badges


Gone Gold

Received 5+ likes on a review while featured on the front page

Organized

Created a list folder with 5+ lists

Liked

Gained 10+ total review likes

Favorite Games

Ratchet & Clank
Ratchet & Clank
Ratchet & Clank: Going Commando
Ratchet & Clank: Going Commando
Life is Strange
Life is Strange

073

Total Games Played

025

Played in 2024

086

Games Backloggd


Recently Played See More

Silent Hill 4: The Room
Silent Hill 4: The Room

Mar 19

Five Nights at Freddy's 3
Five Nights at Freddy's 3

Mar 19

The Walking Dead: A New Frontier
The Walking Dead: A New Frontier

Mar 17

The Walking Dead: Michonne
The Walking Dead: Michonne

Mar 09

Senran Kagura: Shinovi Versus
Senran Kagura: Shinovi Versus

Mar 02

Recently Reviewed See More

Weirdly, I've found myself playing a lot of point-and-click games lately; however, Clock Tower might just be one of the best yet.

Despite being an old and forgotten game, Clock Tower remains a strong contender for one of the best horror games of all time. All due thanks to its amazing atmosphere and minimal but iconic sound design.

The visuals also remains impressive, providing a detailed sprite work that looks artistically better than most modern 2D games today. The implementation of RNG also ensures that no playthrough is ever the same. And while the Argento inspiration is quite blatant, it all works to satisfy my itch for a single player slasher game. In fact, I think this is just one of the first and few singler player slasher game on the market, which makes the game all the more unique.

Although some aspect haven't aged as well as some parts of the game. The hallway map all look the same, making it very easy to get lost in. The RNG can also be a bit way too random, causing me to restart the entire game on my first run because it probably didn't expect me to use an optional item that early on in the story.

Sure, it may be the least scariest game on the list, but it surely is one of the most unique out there.

Five Nights at Freddy's is one of those games that I think didn't really need a sequel, and yet here I am playing one that was released only a few months after the first game.

As a sequel, I think this game succeeds at expanding the overlooming mystery as well as providing many game-changing mechanics from the first game, some for better and some for worse.

One notable inclusion from this sequel, though, is the massive roster of animatronics. Each of them boasts a pretty slick and creepy design. It's pretty fun trying to find a way to expose the animatronics' weaknesses. When I found out how this one specific sound can be an indicator if an animatronic is near me, it felt so satisfying, and it felt like I was actually learning.

Although, because of the amount of animatronics this time around, trying to keep tabs on all of them can be kind of hectic, which also results in a higher difficulty. I remember only really dying once in the first game, but here, I died on the 2nd night three times!

The difficulty is also not helped by the unresponsive mask. Often times, it doesn't really respond quickly enough to my inputs, and sometimes it doesn't even register it entirely, causing many unnecessary and unavoidable deaths.

I also thought that this sequel never really managed to reach the same heights as its predecessor in terms of atmosphere. I never once felt scared with the game, nor did the jump scares really work. In fact, the jump scares were so common that it lost its impact pretty quickly. Simply put, the first game's atmosphere remains unmatched.
The first game's atmosphere remains unmatched

Maybe someday I'll get to finish this hectic jump scare simulator, but today, it will remain unfinished.

Doki Doki Literature Club is one of those special games that's just hard to forget. It expertly blends cuteness with depressing horror, creating one of the most shocking and creative narratives in the genre.

Although, on the surface, it looks like any other dating visual novel game, it doesn't take long for it to show its secrets. Every single twists for both the narrative and characters is heartbreaking and completely unexpected. Even if you already knew the twist, like me, it still manages to caught me by surprise.

I also love how each of the four characters has their own distinct personality and writing style, which makes them all the more endearing. Simply reading these poems alone already makes the game worth playing, as the script was written so well that you could really feel the passion behind them.

If I could recommend a version to play though, I would definitely pick the original free version as this expansion does make a few changes that are, quite honestly, downgrade and even immersion breaking.

Despite it though, Doki Doki Literature Club remains one of the best and most original horror games of the modern generation. It's one that even those who aren't into cutesy aesthetics should still try to play.