scryingshame
Bio
I like old games.
I like old games.
Badges
GOTY '23
Participated in the 2023 Game of the Year Event
1 Years of Service
Being part of the Backloggd community for 1 year
Loved
Gained 100+ total review likes
Best Friends
Become mutual friends with at least 3 others
GOTY '22
Participated in the 2022 Game of the Year Event
Noticed
Gained 3+ followers
Liked
Gained 10+ total review likes
Epic Gamer
Played 1000+ games
Elite Gamer
Played 500+ games
Gamer
Played 250+ games
N00b
Played 100+ games
Favorite Games
3431
Total Games Played
000
Played in 2024
271
Games Backloggd
Recently Played See More
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At its strongest when pitting you against enemies with unpredictable behaviours... less so when visiting the same five planets on boomerang fetch quests.
Full of personality and satisfying gunplay, but let down by glitches, repetition, bloated menu screens, modern industry practices, and some truly bizarre design choices.
Has the potential to be excellent so I hope the devs keep supporting it.
Has the potential to be excellent so I hope the devs keep supporting it.
On paper, this should've been the best 2D Mario game... but it was held back by being a Mario game.
This game is so innovative in its mechanics and ideas, and these are all fantastic. Naturally, some will be stronger than others, and for me, the worst ones were the core Mario ideas that have been around since forever. This game could've done better if it parted from its source and spread its own wings.
I was also disappointed by the variety of wonders and badges: specifically because there were too many and they're used too briefly. When you introduce a mechanic, there needs to be a learning curve and a chance to master it. But they're gone so quickly that they aren't mechanics anymore, just gimmicks.
It's a fun game in short arcadey bursts but not all of its ingredients meld well together. However, you can't call it stale, and I hope Nintendo continues to innovate like this... just rein it in a little next time.
This game is so innovative in its mechanics and ideas, and these are all fantastic. Naturally, some will be stronger than others, and for me, the worst ones were the core Mario ideas that have been around since forever. This game could've done better if it parted from its source and spread its own wings.
I was also disappointed by the variety of wonders and badges: specifically because there were too many and they're used too briefly. When you introduce a mechanic, there needs to be a learning curve and a chance to master it. But they're gone so quickly that they aren't mechanics anymore, just gimmicks.
It's a fun game in short arcadey bursts but not all of its ingredients meld well together. However, you can't call it stale, and I hope Nintendo continues to innovate like this... just rein it in a little next time.