steelybel
Bio
my name is bel i am a girl
bionic commando + fatal fury + castlevania evangelist and world-renowned fan-game programmer
5 star = would not change a thing about these games
games can not "age poorly"
my name is bel i am a girl
bionic commando + fatal fury + castlevania evangelist and world-renowned fan-game programmer
5 star = would not change a thing about these games
games can not "age poorly"
Badges
Adored
Gained 300+ total review likes
Gamer
Played 250+ games
Shreked
Found the secret ogre page
GOTY '23
Participated in the 2023 Game of the Year Event
Loved
Gained 100+ total review likes
Well Written
Gained 10+ likes on a single review
N00b
Played 100+ games
Popular
Gained 15+ followers
Pinged
Mentioned by another user
Gone Gold
Received 5+ likes on a review while featured on the front page
Liked
Gained 10+ total review likes
Donor
Liked 50+ reviews / lists
GOTY '22
Participated in the 2022 Game of the Year Event
Best Friends
Become mutual friends with at least 3 others
Noticed
Gained 3+ followers
3 Years of Service
Being part of the Backloggd community for 3 years
Favorite Games
254
Total Games Played
007
Played in 2024
016
Games Backloggd
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Recently Reviewed See More
the streets are soaked in melodrama. To Live Is To Not Run Away. hell yes brother.
see, what sega did here was basically update kunio-kun for 3D because nobody else was gonna do it, and god bless em for it because this game rocks. a game from the golden era of open worlds, with a razor-sharp sense of scope and locations only as detailed as they needed to be for 480i.
yakuza opens with a sleek, stylish and totally unique sega logo, and from that point the presentation never lets up. the opening song "recieve you" instantly sets the tone, and the soundtrack as a whole consists of tasteful funk-rock and alt-metal motifs alongside some brilliant sampling work. visually, the game's a killer too. city streets are adorned with gorgeous baked lighting, and the fixed camera angles paint beautiful portraits of the night life. UI elements are given a clean modern look that reflect kiryu's stoic yet transparent personality. good shit.
storytelling as always is something i'll have trouble articulating my thoughts on but i enjoyed how soapy this was. i could see the big twist coming from 200 miles away but it didn't matter to me. the game successfully makes you care about haruka and yumi and nishiki and everyone else and that's all i can ask for. the notorious voice acting in all fairness WAS pretty bad (save for mark hamill as majima; what an inspired casting!!!) but it didn't hamper my enjoyment of the story in any way. i am also soooo glad this one doesn't have that many substories... not looking forward to the RGG games that mainly consist of those.
the traversal and exploration is very understated though i found it incredibly novel here. kamurocho, being only one district of tokyo, makes for a very small "open world" but one i adore. this is the only game to recreate the feeling of finding a shop/restaurant in your hometown you never knew about, and that rules to me. lots of fun stuff tucked into every corner, like the arms dealer hidden inside a porno dvd shop.
the combat to my surprise was mostly very fun! crowd control is very tough early on, but once you get more upgrades it becomes a fun puzzle to solve for each encounter. keeping the heat gauge up is tricky but it's also incredibly rewarding. almost all good but my two main complaints lie here: most weapons are useless, and turning around is needlessly difficult. you learn to work around these issues but "work around" is the right term here unfortunately.
in the end i'm glad i chose to play this after 2 hours of kiwami left me disappointed years ago. yakuza 1 kicks major ass and part of that is due to how streamlined it feels. that sense of scope i mentioned earlier is there, but it never feels overwhelming. never trust a remake, kids.
(late review, this took me a while to write)
see, what sega did here was basically update kunio-kun for 3D because nobody else was gonna do it, and god bless em for it because this game rocks. a game from the golden era of open worlds, with a razor-sharp sense of scope and locations only as detailed as they needed to be for 480i.
yakuza opens with a sleek, stylish and totally unique sega logo, and from that point the presentation never lets up. the opening song "recieve you" instantly sets the tone, and the soundtrack as a whole consists of tasteful funk-rock and alt-metal motifs alongside some brilliant sampling work. visually, the game's a killer too. city streets are adorned with gorgeous baked lighting, and the fixed camera angles paint beautiful portraits of the night life. UI elements are given a clean modern look that reflect kiryu's stoic yet transparent personality. good shit.
storytelling as always is something i'll have trouble articulating my thoughts on but i enjoyed how soapy this was. i could see the big twist coming from 200 miles away but it didn't matter to me. the game successfully makes you care about haruka and yumi and nishiki and everyone else and that's all i can ask for. the notorious voice acting in all fairness WAS pretty bad (save for mark hamill as majima; what an inspired casting!!!) but it didn't hamper my enjoyment of the story in any way. i am also soooo glad this one doesn't have that many substories... not looking forward to the RGG games that mainly consist of those.
the traversal and exploration is very understated though i found it incredibly novel here. kamurocho, being only one district of tokyo, makes for a very small "open world" but one i adore. this is the only game to recreate the feeling of finding a shop/restaurant in your hometown you never knew about, and that rules to me. lots of fun stuff tucked into every corner, like the arms dealer hidden inside a porno dvd shop.
the combat to my surprise was mostly very fun! crowd control is very tough early on, but once you get more upgrades it becomes a fun puzzle to solve for each encounter. keeping the heat gauge up is tricky but it's also incredibly rewarding. almost all good but my two main complaints lie here: most weapons are useless, and turning around is needlessly difficult. you learn to work around these issues but "work around" is the right term here unfortunately.
in the end i'm glad i chose to play this after 2 hours of kiwami left me disappointed years ago. yakuza 1 kicks major ass and part of that is due to how streamlined it feels. that sense of scope i mentioned earlier is there, but it never feels overwhelming. never trust a remake, kids.
(late review, this took me a while to write)
(played as jill)
awesome game!!! very fun puzzle solving, great audio design and beautiful pre-rendered visuals make RE1 an absolute treat. story is engaging the whole way through, the voice acting is great in an endearing sort of way but the localized text is genuinely great, i love reading all the lab reports and such. the item management can be a little difficult sometimes, i'd often go out of my way to put away certain weapons and key items only to realize i needed them 3 rooms ahead from where i was. (not entirely sure how much of this is my fault!) i think it's cool that this is basically just a sierra/lucasarts style adventure game with combat. remains to be seen if i will do a chris run... excited to check out re2!
awesome game!!! very fun puzzle solving, great audio design and beautiful pre-rendered visuals make RE1 an absolute treat. story is engaging the whole way through, the voice acting is great in an endearing sort of way but the localized text is genuinely great, i love reading all the lab reports and such. the item management can be a little difficult sometimes, i'd often go out of my way to put away certain weapons and key items only to realize i needed them 3 rooms ahead from where i was. (not entirely sure how much of this is my fault!) i think it's cool that this is basically just a sierra/lucasarts style adventure game with combat. remains to be seen if i will do a chris run... excited to check out re2!
i can actually log this one because i jsut booted this up for fun but ended up beating arcade haha
it's weird seeing tk3 characters and animations with ps2 graphics but it's not a bad fit, i wish they made a proper "HD" version of 3 in this style! this game's cool tho, great roster and probably my favorite soundtrack in the series. hwoarang is my best friend he is so cool
it's weird seeing tk3 characters and animations with ps2 graphics but it's not a bad fit, i wish they made a proper "HD" version of 3 in this style! this game's cool tho, great roster and probably my favorite soundtrack in the series. hwoarang is my best friend he is so cool