probably one of those games that survives entirely off of "vibes". such a cool looking game but encounter design is kind of pathetic and, while the movement is free-flowing and fun on the surface, you'd be forgiven for thinking it was nothing special with how tight and restricting 80% of the arenas in this game are. quake deserves some nice open floor plans but more than half the time you're fighting in corridors, or walkways suspended over pits. the boss fights in this are also totally anticlimactic and amount to little more than a joke but that's to be expected of almost any FPS tbh
i'm glad that nightdive at least finally made a modern port for this game that's worth using without almost any fuss

Reviewed on May 17, 2023


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