stonedhouse
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Phoenixville
Phoenixville
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Probably the entry that most closely resembles the first game. The 2nd game started out promising but ended up being so boring. I think they overlooked the fun part of games and made it to win awards. Hot take but I think Before the Storm is the best in the series for the way it ditches big ideas and concepts to focus on character (the best character at that).
True Colors' Alex is not as cool or fun as Chloe but not as insufferably naive as Max. Alex is cringe but she is free. Her powers are essentially "I'm an empath" but it looks and works pretty well. Blue = sad. Red = angry etc. it's pretty simple. There's not too much gameplay beyond observing and deciding but the series has always been like that.
The middle section with the RPG that introduces turn-based combat mechanics is admittedly the most fun part of the game. Heresy perhaps for a series known for ditching traditional gameplay for story. But the way it weaved its way into the main plot made it a worthwhile detour.
I'll always pick up these games when I see them. But please take this note to heart - your main characters are TOO cringe and it is NOT relatable! Have a little confidence!
True Colors' Alex is not as cool or fun as Chloe but not as insufferably naive as Max. Alex is cringe but she is free. Her powers are essentially "I'm an empath" but it looks and works pretty well. Blue = sad. Red = angry etc. it's pretty simple. There's not too much gameplay beyond observing and deciding but the series has always been like that.
The middle section with the RPG that introduces turn-based combat mechanics is admittedly the most fun part of the game. Heresy perhaps for a series known for ditching traditional gameplay for story. But the way it weaved its way into the main plot made it a worthwhile detour.
I'll always pick up these games when I see them. But please take this note to heart - your main characters are TOO cringe and it is NOT relatable! Have a little confidence!
Pretty much exactly what I wanted. I thought the 1st game was my favorite Spider-Man story ever. And I liked Miles Morales even though I thought it could've used some more classic villains. So the team ups here to fight some of the big guns was fun.
Some of the boss fights went on a bit too long. It's still a classic Phase 1 --> Phase 2 --> Phase 3 thing. But I don't think the moves changed that much. It usually just changed location or did more damage or something. Which makes it feel longer when you're repeating boss patterns. The side quests actually had more variation.
I hate to give them credit but toxic gamers were right. They changed faces for no real reason and they all look worse. MJ doesn't look older. She looks British (derogatory).
The ending HAS to be a setup to finally face off against the Green Goblin. It would be the perfect end to a trilogy. Usually it seems the best are reserved for the 2nd entry (The Dark Knight, Spider Man 2 etc.) but I'm really looking forward to the 'final' one. And anything the studio makes for that matter!
Some of the boss fights went on a bit too long. It's still a classic Phase 1 --> Phase 2 --> Phase 3 thing. But I don't think the moves changed that much. It usually just changed location or did more damage or something. Which makes it feel longer when you're repeating boss patterns. The side quests actually had more variation.
I hate to give them credit but toxic gamers were right. They changed faces for no real reason and they all look worse. MJ doesn't look older. She looks British (derogatory).
The ending HAS to be a setup to finally face off against the Green Goblin. It would be the perfect end to a trilogy. Usually it seems the best are reserved for the 2nd entry (The Dark Knight, Spider Man 2 etc.) but I'm really looking forward to the 'final' one. And anything the studio makes for that matter!
I've played the other Holmes games and liked them. I sort of liked Sinking City for what it is. But Chapter One takes such enormous leaps in logic that you spend the entire time looking up a playthrough guide. The symbols next to clues used to mean something but now they might be their own red herring. And you have to have the clue selected BEFORE engaging with a person or puzzle in order to activate it. The changes to the design and controls seem to have drifted backwards.
Side quests are mostly pointless. You don't get much for completing them and they aren't fun.
The one fun part of the game (because the main story isn't all that interesting either) is observing the relationship (?) between 'Sherry' and John. The two are obviously very close and their occasional moments are more fun that any of the cases combined.
All that being said I have already purchased the Cthulhu / Sherlock Holmes crossover and am still excited to play it.
Side quests are mostly pointless. You don't get much for completing them and they aren't fun.
The one fun part of the game (because the main story isn't all that interesting either) is observing the relationship (?) between 'Sherry' and John. The two are obviously very close and their occasional moments are more fun that any of the cases combined.
All that being said I have already purchased the Cthulhu / Sherlock Holmes crossover and am still excited to play it.