Alex's Cowabunga Collection Marathon, Pt. 13 of 13

...did he just call us "Slimballs"?

This is it. Finishing the Cowabunga Collection on a high note! Turtles in Time was the second TMNT game I ever tried as a kid, after the original arcade game. Like plenty of 90s kids, I've had that "BIG APPLE, 3 AM" embedded in my brain for as long as I can remember. This is the game I think of when I think of 16-bit co-op. And for good reason! It's not just cool because it's got the Turtles in it, it's a well-paced, varied, and flat-out fun beat-em-up! But MAN is it short!

When I was a kid and was terrible at everything, I only played it sporadically at friends' or cousins' houses, so I never even made it to the point when you go back in time. In my head, there was no telling how vast this adventure was! Now it's about 25 years later, and my wife and I just beat this game start-to-finish in 40 minutes.

Turtles in Time is solid, but I feel like it's put up on a bit of a pedestal because of nostalgia more than the rest of these older Ninja Turtles games. I was definitely more impressed by The Manhattan Project than its SNES sequel, but I can't deny that Turtles In Time is a classic for a reason.

Konami did a great job translating the arcade title to the home console, and there are some cool new inclusions in the campaign like a Mode-7 level and extra bosses, while the extra modes like Time Trials and Versus are actually pretty neat. If you were a kid with a SNES in 1992, this would have been a must-have cartridge. As it stands today, It's worth playing for 40 minutes, but I can't see myself coming back to it over the 4-player arcade version.

Reviewed on Sep 14, 2022


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