Final Fantasy VII Rebirth

released on Feb 29, 2024

A remake of Final Fantasy VII

Final Fantasy VII Rebirth is the new story in the Final Fantasy VII remake project, a reimagining of the iconic original game into three standalone titles by its original creators. In this game, players will enjoy various new elements as the story unfolds, culminating in the midpoint from the original Final Fantasy VII.


Also in series

Final Fantasy VII Remake
Final Fantasy VII Remake

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This game is good but I I think I would like it if FF went back to corridor simulator

The game was good and shown a good amount of improvements from the remake, but the ending to rebirth was handled better in the original game from 1997 imo

awful combat and too many mini games. otherwise pretty fun. ff7 good.

This review contains spoilers

The writers wanted to have their cake and eat it, too in regard to the ending. I suppose they got it. Though I wept through all the imagery of the final sequence, I was left with an empty, wait-another-three-years, moving the goalpost feeling. Most of this game was build-up to the final moments, and the fact that most of that build-up is safely skippable makes the game feel largely inferior to Remake. However, the experience was worth it to a FF7 fan for all of the new character interaction between party members. FF7 is finally the multi-season anime we imagined it could be, for better and worse.

An ambitious and impressive game with a scope that is at times too big for its own good.

The combat system here is among my favourite RPG systems ever. It builds upon Remake while adding new elements like Synergy Skills and removes some of the annoyances of its predecessor. I love turn based RPGs but Remake/Rebirth are so good that if Square Enix uses this as the base for FF17 onwards I am fine with turn based never coming back to mainline FF.

Without going into spoilers I think the plot mostly works. There’s some messy scenes and moments where the game will leave you questioning what happened but I think that’s intentional. The characterization of the party is so good though. I’ve always liked the cast of 7 but the updated script and especially the performances bring these characters to a new level. Absolutely loved them.

The problem with Rebirth is that it’s too big and the open world sections fall into a very defined formula. Some maps are annoying to navigate, Chadley doesn’t shut up and MAI is insane, and not all of the side activities work. Look, I love Queen’s Blood and would legitimately play a stand alone client of it, but herding Chocobos and climbing Ubisoft towers aren’t working for me. When I was doing my 4th proto relic side quest and Gears and Gambits was introduced my eyes glazed over. Thank god they had an auto program option. Remake was a lot tighter in this regard and I really hope the next game reins it in a bit.

So scoring this for me is difficult. I think the combat is much improved, the story and characters are fantastic, music is amazing etc. Some of the side activities work for me and others don’t. I think I just hate open world busy work and my completionist brain worked against me. But when the game is doing its linear, main story line missions it absolutely rules. I’ve seen a lot of commentary online saying that this is the best Final Fantasy since the PS2 days, and if you don’t play 14 I’d have to say that’s accurate. Easy GOTY contender.

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(125 horas totales)