Paper Mario: Color Splash

Paper Mario: Color Splash

released on Oct 06, 2016

Paper Mario: Color Splash

released on Oct 06, 2016

A mystery is afoot on Prism Island - and only Paper Mario can solve it by restoring the island's vanishing colors with his new Paint Hammer and the powerful Battle Cards up his sleeve. These fresh layers of strategy, along with the hilarious action adventure gameplay the series is known for, make this one of the most colorful Paper Mario action-adventure games ever.


Also in series

Paper Mario: The Thousand-Year Door
Paper Mario: The Thousand-Year Door
Paper Mario: The Origami King
Paper Mario: The Origami King
Mario & Luigi: Paper Jam
Mario & Luigi: Paper Jam
Paper Mario: Sticker Star
Paper Mario: Sticker Star
Super Paper Mario
Super Paper Mario

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Reviews View More

This is the only game I have ever haggled for because I didn’t want to buy it full price, since I heard it wasn’t good. It turns out it was actually pretty solid. No, it’s not an old-style Paper Mario RPG, but it has shed off some of what Sticker Star did really badly (specifically you are given more guidance on what items you need to defeat bosses now). There is some levelling experience through the upgrades to the hammer, but in general the game still somewhat disincentivizes you from battling due to the single-use cards. I really enjoyed the writing for this game and some of the visual design as well.

Sleeper PM game, easily funniest written dialog

Le jeu a plein de bonnes idées, mais parfois fait des trucs c'est même pas je me dis "ah non j'aurais plus fait ça comme ça", c'est carrément "mais qui dans l'équipe de dévs s'est dit que ça c'était une bonne idée ?", dans le sens où il y a certaines choses qui vont dans le sens CONTRAIRE du fun. (le Maskass Masqué je te vois)
Quant à la DA du jeu (character & world design et les idées originales au monde de Mario), bien que je n'ai que joué à Sticker Star avant celui-là, j'ai quand même vu pas mal de choses de TTYD, et c'est vrai qu'en jouant à Color Splash tu RESSENS la restriction de la liberté créative à ce niveau-là, ce qui résulte en quasiment 0 personnages et environnements marquants.
(mention au Maskass du train, tu es le GOAT de ce jeu)

Super mid but also really takes the series in a bad direction so extra bad.

they made sticker star again, but the levels are a bit better and more distinct, completely ruined by quite possibly the worst combat ever put into any game ever that serves zero purpose, a massive achievement that they made sticker star's combat and boss design even worse.

but muh "amazing writing!!!", literally all of it is jokes that barely land, there is nothing but jokes and its to the games detriment, the toads are so fucking boring that the writers and localizers have to make them scream reddit humor and "IM PAPER" to make you like them or make them stand out (they are not allowed to have names haha arent our limitations COOL)

only reason its not a 1/10 like sticker star because huey is one of the best characters the series has given us and theres like some actually solid levels this time