Bio
I play so many video games oh my god when will it stop.
Personal Ratings
1★
5★

Badges


Well Written

Gained 10+ likes on a single review

Adored

Gained 300+ total review likes

GOTY '23

Participated in the 2023 Game of the Year Event

Popular

Gained 15+ followers

Donor

Liked 50+ reviews / lists

Gone Gold

Received 5+ likes on a review while featured on the front page

Loved

Gained 100+ total review likes

Pinged

Mentioned by another user

2 Years of Service

Being part of the Backloggd community for 2 years

N00b

Played 100+ games

GOTY '22

Participated in the 2022 Game of the Year Event

Best Friends

Become mutual friends with at least 3 others

Noticed

Gained 3+ followers

Liked

Gained 10+ total review likes

Favorite Games

Yakuza 4
Yakuza 4
Persona 4 Golden
Persona 4 Golden
Grand Theft Auto IV
Grand Theft Auto IV
Pokémon Ruby Version
Pokémon Ruby Version
Animal Crossing
Animal Crossing

223

Total Games Played

045

Played in 2024

068

Games Backloggd


Recently Played See More

El Paso, Elsewhere
El Paso, Elsewhere

Jun 17

Dragon's Dogma II
Dragon's Dogma II

Jun 12

Melatonin
Melatonin

Jun 08

Children of the Sun
Children of the Sun

Jun 02

Nine Sols
Nine Sols

May 31

Recently Reviewed See More

El Paso, Elsewhere is an early 2000s/very late 1990s third-person boomer shooter with Max Payne slow-mo diving and a level based structure. You get a bunch of guns that all feel good and the maps are pretty well designed too.

Then you have the aesthetic, which is this weird noir lo-fi vibe mixed with really good voice acting and great (if slightly campy at times cough cough the raps ) music. The story came across as a bit self-serious and borderline pretentious as first (but maybe a fun, intentional kind of pretentiousness?) but evolved into a really interesting/compelling story involving vampires I won't spoil.

The levels are pretty snappy, like 5-10 minutes apiece, and mowing down vampires and paranormal creatures is overall really fun. If I had one criticism, it's that 50 levels was a bit exhausting for the story they wanted to tell. I would have preferred the 30 best/most important ones carrying a more tightly-paced narrative with the less critical 20 being relegated to optional bonus levels you can unlock.

Ultimately, a super cool game that has put Strange Scaffold on the map for me as a studio to pay close attention to. I also wonder if this game could be a model for smaller devs making a 7-10 hour third-person action game campaign in the future. Really nifty!

(Review based on ~20 hours spent getting the true ending, did not do too much side stuff)

I admired Dragon's Dogma II more than I loved it. The parts that everyone says are great -- the silliness of your Pawns, the intelligent semi-autonomous behavior of your party, the unpredictability of encounters, the crawling on big monsters -- make for a game that is very fun and cool and largely unlike anything else out there.

Everything around the edges nearly sinks the game: Bad framerate (on a PS5), flimsy story and main questline, poor loot distribution (everything I have ever needed was in a shop), obscure quests with non-intuitive solutions, horrendous stamina, and relatively few enemy types. I might do a second playthrough someday (maybe when DLC comes out), but I left my time ready for it to be over. Is it cool? Yes. Do the pros outweigh the cons? I would argue they don't for most players I would recommend a game like this to.

It's fine? Very pretty and I admire any effort at making more Rhythm Heaven. The minigames are very hit and miss fun wise and I had to change the timing settings to be less strict because I found the default settings very annoying.

It took me months to get through this despite it being maybe 2 hours long if you take your time. It really struggled to pull me in.

I won't go lower than 3 stars because Melatonin is an admirable and competent package with some dreamy vibes, but overall I was left shrugging by the end of it.