Bio
cheryl // 20 // it/she // ⭑ favs ⭑
writer for goober collective
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feel free to add my discord: cherylwithoutorgans
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★ - bad
★★ - whatever
★★★ - good
★★★★ - great
★★★★★ - fav
Personal Ratings
1★
5★

Badges


Gone Gold

Received 5+ likes on a review while featured on the front page

GOTY '23

Participated in the 2023 Game of the Year Event

Treasured

Gained 750+ total review likes

1 Years of Service

Being part of the Backloggd community for 1 year

Adored

Gained 300+ total review likes

On Schedule

Journaled games once a day for a week straight

Listed

Created 10+ public lists

Shreked

Found the secret ogre page

Organized

Created a list folder with 5+ lists

Busy Day

Journaled 5+ games in a single day

Famous

Gained 100+ followers

Loved

Gained 100+ total review likes

Early Access

Submitted feedback for a beta feature

Pinged

Mentioned by another user

Donor

Liked 50+ reviews / lists

Well Written

Gained 10+ likes on a single review

GOTY '22

Participated in the 2022 Game of the Year Event

Trend Setter

Gained 50+ followers

Liked

Gained 10+ total review likes

Epic Gamer

Played 1000+ games

Popular

Gained 15+ followers

Roadtrip

Voted for at least 3 features on the roadmap

Elite Gamer

Played 500+ games

Gamer

Played 250+ games

N00b

Played 100+ games

Best Friends

Become mutual friends with at least 3 others

Noticed

Gained 3+ followers

Favorite Games

Pathologic Classic HD
Pathologic Classic HD
Vampire: The Masquerade - Bloodlines
Vampire: The Masquerade - Bloodlines
Planescape: Torment
Planescape: Torment
Castlevania: Aria of Sorrow
Castlevania: Aria of Sorrow
Disco Elysium: The Final Cut
Disco Elysium: The Final Cut

1486

Total Games Played

042

Played in 2024

176

Games Backloggd


Recently Played See More

King's Quest: Quest for the Crown
King's Quest: Quest for the Crown

May 16

Devil May Cry 3: Dante's Awakening
Devil May Cry 3: Dante's Awakening

May 15

Ghostrunner II
Ghostrunner II

May 13

Azumanga Daioh! The Druglord Game
Azumanga Daioh! The Druglord Game

May 11

Kirby Super Star Ultra
Kirby Super Star Ultra

May 11

Recently Reviewed See More

Ghostrunner II is yet another boring and forgettable addition to an already exhaustively large list of games that seem to exist solely to serve as background footage for gameplay commentary YouTubers' videos.

If there’s anything in this world worth keeping alive, it’s love.

In the void that is Revachol, we see the light of love and hope slowly fade away. It is up to us to cultivate and nurture that light so it does not die. Love is not dead! As you read this, you are alive and breathing, and it's up to you to seize what remains and fight for it. We can no longer wait for some great revolution that will fix all of our problems. If you truly desire a revolution, you must create the conditions necessary to birth it!

Disco Elysium isn’t just a game about what political faction you align with or finding out who lynched the man behind Whirling-in-Rags; it’s a story about love and why we must hold onto it, even in the darkest of times. I understand that nowadays, with the current state of affairs, it's hard to believe in love and hope. It's difficult to place our hope in a future that seems to have been stolen away from us, yet that's precisely when we need it the most.

I choose to believe in love. I choose to hold on to the hope that a better future is possible, no matter what, because I believe it is. The people we know, the community we live in, and the world we inhabit are worth fighting for. Disco Elysium taught me that fixing the world and making it a better place isn’t just about picking up a gun and waging some violent revolution; it’s about cultivating community and caring for those in it. That’s where the true beauty of Disco Elysium lies.

I believe the way this game conveys that message is quite powerful. Disco doesn't make some grand showy gesture beating you over the head with its message; instead, it laboriously takes the time to show you that the world you live in is beautiful and worth fighting for. It spends the time showing you the inner lives of those around you and has you helping them, one person at a time.

There is one specific character that I feel best embodies this: Cuno. Cuno, at first, is seen to be an irrational, difficult, vulgar, and poorly-behaved child, which leads you to inevitably hate him. As you learn more about Cuno and his home life, however, you realise there’s something greater at play. He doesn’t act out for the hell of it; he is the way he is because his father is a drunk who’s fallen down on his luck due to becoming a victim of the system giving up on him and his son. He’s left with no choice. The system has abandoned Uuno and his son, leaving them both to fend for themselves and pick up the pieces. Which sadly isn’t uncommon in Revachol and the real world as well. It’s perhaps one of the most striking and poignant stories in the game. I eventually went from despising Cuno to feeling empathy for him, as I did for many others in Revachol when I learned their stories.

I believe this approach to storytelling and character writing is incredibly effective, and the best part about Disco Elysium is that these kinds of stories are all over the game. This goes to show how much love and care was put into humanising the inhabitants of Revachol, which helps make the world feel alive. Because of how well the game fleshed out its world and characters Disco Elysium was successful at conveying the message that this world is worth fighting for. Not only was I captivated by this world, but as the game drew to a close, I found myself deeply invested in the wellbeing of these characters and the city.

As I learned about these stories, Revachol’s history, and the many political factions vying for power, I realised that this game was never about solving a murder or finding which faction is "correct." It was about learning to love those around us and working together to create a better world, one step at a time. Creating a better world was never an unattainable goal conjured up in the minds of idealistic and "ignorant" kids. It is a possible reality, but it demands the working toiling masses of the world unite and work hand in hand in creating this future. It is on us to seize the future and lift eachother up when we need it most.

Never give up on fighting for this future. It is only dead when you allow yourself to be convinced that it is.

From Blaviken to Toussaint, I've followed The Witcher through all of his misadventures. These adventures have shaped Geralt over the course of seven books and three games, most of which are fantasy stories that I hold in the highest regard. The Witcher is one of the genre's crown jewels, in my opinion; its distinct brand of ethical dilemmas and its complex character writing drew me in as a teenager, and they continue to captivate my imagination and stir my soul to this day.

These adventures, however, cannot last forever; every story must end. The final expansion for The Witcher 3, Blood and Wine, aims to serve as an epilogue chapter in Geralt's story, and I must admit that it is one of the most fitting and satisfying ways this saga could conclude. Although the beautiful, lush mediaeval countryside and vineyards of Toussaint did not fully capture my heart on a second playthrough eight years later, I would be lying if I said I could think of a more suitable place to end Geralt's adventure in. Toussaint is large—almost shockingly large for what should be the setting of an epilogue chapter, but I believe its size works well in its favour. When compared to the previous expansion, Hearts of Stone, I discovered something interesting. Hearts of Stone demonstrates an impressive degree of restraint in its approach to storytelling, while Blood and Wine takes a hard left turn by expanding the scope massively and letting the chains loose, reminiscent of The Wild Hunt's massively complex narrative. What sets Blood and Wine apart, however, is how it refines and enhances the expansive and nonlinear storytelling approach of The Wild Hunt, which results in what I feel to be a vastly more enjoyable and satisfying narrative experience. 

CD Projekt Red handles everything here with the utmost care, and I can feel the love they put into Blood and Wine. It’s incredibly commendable how much respect they have for the source material and how dedicated they are to honouring The Witcher’s history in this expansion. I would be remiss not to praise this expansion for the immense love and care that went into it. Serving as an epilogue to a multi-year-long epic, Blood and Wine stands as one of the most impressive storytelling feats of the past decade. Everything here is almost perfect, and despite not fully capturing my heart in the way I had hoped it would, I’m still deeply satisfied and moved by Blood and Wine. 

This is truly one of the greatest expansions of all time.