8:11

8:11

released on May 14, 2021

8:11

released on May 14, 2021

8:11 follows a French priest named Ryker Dublin, and their best friend, Leon. Both take shelter inside an abandoned church one night, when suddenly; Leon gifts you a cursed Bible just moments before he is mysteriously murdered. Against Leon's wishes, Ryker leaves France to track down the man that killed their friend; seeking violent revenge. The player will explore new foreign lands, meet a strange cast of characters, watch reality distort, and see how Ryker processes their psychological trauma.


Released on

Genres

RPG


More Info on IGDB


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gave me the heebie jeebies and absolutely broke me

This review contains spoilers

This game started off very strong, and had me captivated from the beginning. It's character designs and art were unique, and unsurprisingly after glancing through the gallery of the artist's accounts, reminded me of some other series I enjoy. I had no idea what it was about from the beginning, but was excited to play.

The part was fun, exploring the church was interesting and the atmosphere was pleasant, though I will not deny that I do think the sprites, while interesting, were a little awkward. The suspicious mirror man, Leon, and Ryker were all characters of interest immediately. Upon leaving to the new area, I felt the scenery was a bit lacking in other places-- not horribly, but things felt very "dead" despite the amount of NPCs, which I do not think it was going for. I had fun for the most part for the next few hours, I do not really feel like making this review super in depth, so I will just move on to the disappointing parts.

At a certain point, for one, Ryker is for some reason more caught up in romancing Accardi than anything else, and caught up in the Three Bizarro's relationship business, which I thought was odd. Considering all of the supernatural things happening around them. And we have the time to stop and go on a bar date ?!

Anyways, the ending of the latest chapter, whatever it was, was bizarre. Why? In what world would the lesson here be to "learn forgiveness and to let things go" when your best friend was murdered by a man in a mirror, who now seems to be stalking you? Forgiving themselves is one thing, but "letting go" of your supernatural stalker who can seemingly kill you from any location, anywhere? How can forgiveness occur when Ryker still doesn't even know what is going on? The harsh dive from "dating sim" to "you just need to forgive yourself" did not make any sense to me... I did not enjoy the last bits. I hope, whenever this is finished, that this will be redressed by the final, polished product; because I do truly think this has potential, as messy as the writing was towards the end.

My final complaint: It's a yaoi world out there. It is actually the "this is the world... of yaoi" meme. The version that I downloaded a year or two ago, and I have been made aware of a new version that I refuse to redownload as I do not feel like replaying it from the beginning as I assume I might need to do(?), had absolutely no female characters. A dead associate, a wife being cheated on, a daughter... and no one else. None of them even physically show up; there are absolutely no women that show up at any point, nor that have any presence in the immediate plot.

I say its a solid surreal rpgmaker game. Wish I understood the Christian imagery that was being utilized throughout the whole experience. Also still waiting for part 2, whenever that is lol.

i absolutely adore the art style

i forgor theres part 2 coming and was so bewildered at the ending (ryker too i guess ctfu) but weeeeeeee whats there is fun i like all the characters i look forward to whats next...

i do find it a little silly tht the creepy red / black creatures instakill oomf though like it kinda kills the creepy factor for me