A Hat in Time

released on Oct 05, 2017

A Hat in Time is a cute-as-heck 3D platformer featuring a little girl who stitches hats for wicked powers! Freely explore giant worlds and recover Time Pieces to travel to new heights!


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A Hat in time is a good time
Often considered one of the best indies, the hype for this title is more than justified. It's an amazing 3D platformer, incredibly polished and able to offer a really nice experience from start to finish.

Hat Kid is one of the best controlling platforming heroes: the ability to keep going, jumping dashing around and maintaining a constant bubbly momentum makes the simple ability to run around so fluind and fun that it alone will sell you on the game.

But a Hat in Time doesn't stop there: the game presents such creative maps, so charming, wide and full of secrets that are able to compete with the Kingdoms of Mario Odyssey in terms of creativity and replayability. There is not a huge amount of world to explore, but what is there it's totally worth the hype: all immensely creative and able to always offer new gimmicks and challenges, that go toe to toe with the really funny and adorable tone of the game (except for a certain manor that.... if you know you know).

Not my favorite indie game or my favorite 3D platformer, but for sure a title that will stand the test of time both on the pantheon of indie titles, and in the great general gaming catalogue.

Misunderstood the game and I ate actual gears for breakfast I am now in the ER to get a stomach pump

un buonissimo platform, l'ho consigliato a tino anni fa e non l'ha ancora giocato

I can't think of a single bad thing about this game

This game is the one that reignited my love for platformers, but especially 3D platformers. I (like many others) grew up as a Nintendo kid playing Mario, and some of those games are some of the most defining aspects of my childhood, like the day I got a Wii and played Mario Galaxy for the first time.

This game captures that same feeling, a heartfelt tale about a girl just wanting to go home, experiencing a slew of quirky characters along the way, making friends and saving the world. It also has that indie game charm to it too that just wouldn't make it as good if it was made by a studio on the scale of those its inspired by.

Easily one of my favorite games ever and one that I hope to keep coming back to for years to come, both to replay the base game and to see what levels, hats, etc. that the incredible modding community has come up with

my favorite parts about this game were fighting a toilet boss, making a murder-mystery/heist movie for owls, and discovering a book titled “Proof of Ethical Consumption under Capitalism” that had the pages blank.

remember that crazed moment in the late 2010s when people was losing their minds over getting the banjo-kazooie era 3d platformers back? and it couldn't have just been a new 3d platformer - it HAD to be like the n64 days. then yuka laylee came out and flopped.

I loved how this game seems to take inspiration from games passed and then adds its own identity to the mix. even if this game could be boiled down to cute mario sunshine x mario odyssey (down to how you take fire damage) it felt like a very charming & light-hearted experience that, by the end, had me feeling like I'd played something both new and familar at the same time.

pros: level design, characters, writing, art direction, progression, rewards/unlockables, sound design & ost

cons: inability to invert vertical camera controls, depth perception infrequently being janky due to lighting