Against the Storm

Against the Storm

released on Nov 01, 2022

Against the Storm

released on Nov 01, 2022

A roguelite city builder set in a fantasy world tormented by the everlasting rain. Settle the unknown wilds to discover and rebuild the ruins of a long-forgotten civilization. Develop technologies that will help your citizens tackle destructive storms and extend the frontier of your civilization.


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I'd been eyeing this for a while because I love a good city builder, and it seems like there's a weird deficit for those in the fantasy genre. Got it with some store credit and hung out for a few hours and it just didn't really strike anything with me in the way I'd expect from being advertised as "the best part of city builders made into a rogue game."
I can't pin it exactly, but it feels equally too simplistic and too maximalist? Having to move buildings around constantly to fit them into a harvesting radius means you're not designing an aesthetic town as much as functional, fluid town, and the size of the build space means you always have to build roads out into new glades and move camps way far out from the village centers, so none of the satisfaction comes from placing buildings and more from "numbers go up, now the queen is less mad at me." It's fine, but it's not engaging the parts of my brain I was expecting it to, and honestly just makes me want to play Loop Hero more - an equally basic game that's at least a little more addicting to me and allows you to spend some time building a cohesive fantasy world with little implied stories playing out within it. Here, it feels like the world does not matter past a means of production, the things you're doing don't matter, and thus the time you're spending doesn't matter. Maybe that changes after a solid 30 hours or so, but I'm seeing other people's reviews saying it stays true for quite a while.

Warcraft vibeını veren huzur dolu strateji oyunu. Normalde strateji oyunlarında elim kolum bağlanıyor ama bu oyuna kafa dinlemek için giriyorum.

Joguei bem pouco, 2 runs. Não sei pq mas não consigo engajar muito com roguelite citybuilder (tags do próprio jogo na steam) ou outros roquelites que exigem administrar algo só pra recomeçar depois em outro lugar, talvez um dia me pegue mais, no momento prefiro um 4x tradicional ou city skylines (admito que são muito diferentes e essa comparação é meio doida mas é a forma que prefiro montar cidades).

Another crack game for me. Maybe it's just early meta game, but towns can be very slow, and being cucked out of the exact buildings you need is really really painful much too often, but as someone who really loves to play town builders for the first 20 hours at most and then leave, this is absolutely perfect for me. It's very easy to hop into and deep dive just from what the game teaches you, even if the tutorial missions are kinda dooky. Big comfy kinda game. Never streaming it again if I can help myself but will probably play on my own time.

it's a rare game that i actually DON'T recommend to people because it's TOO well designed and TOO addicting.

but my god. this is that game. fucking perfection. play this to understand videogames better

A lot of people saying its the best part of city builders, but I think it's the worst part. Even then the mechanics made the game feel really dull.