AI War: The Zenith Remnant

AI War: The Zenith Remnant

released on Jan 13, 2010

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AI War: The Zenith Remnant

released on Jan 13, 2010

An expansion for AI War: Fleet Command

The Zenith Remnant is AI War's first expansion, and focuses both on adding capturable units and a new minor faction called the Zenith to the game. Arcen maintains an exhaustive list of features, but highlight features are as follows: * Golems, which have many similar properties to Supreme Commander's "Experimentals". * Several new base ship types, further expanding on the available choices for the player as well as making the AI a more devious opponent. * New AI types that took advantage of many of the capturables introduced, as well as some that use Zenith ships. * Over 40 minutes of new music tracks composed by Arcen Games' composer, Pablo Vega. * A new class of "Experimental" ships that offer abilities one would not ordinarily find in AI war ships.


Also in series

AI War: Vengeance of the Machine
AI War: Vengeance of the Machine
AI War: Ancient Shadows
AI War: Ancient Shadows
AI War: Light of the Spire
AI War: Light of the Spire
AI War: Children of Neinzul
AI War: Children of Neinzul
AI War: Fleet Command
AI War: Fleet Command

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