AM2R: Return of Samus

AM2R: Return of Samus

released on Aug 06, 2016

AM2R: Return of Samus

released on Aug 06, 2016

AM2R, short for Another Metroid 2 Remake, is an action-adventure video game developed by Milton Guasti under the pseudonym DoctorM64, and released in August 2016 for Microsoft Windows, coinciding with the 30th anniversary of the Metroid series. It is an unofficial, enhanced remake of Nintendo's Game Boy game Metroid II: Return of Samus (1991), borrowing the art style and overall feeling of the Game Boy Advance game Metroid: Zero Mission (2004). Shortly after the game's release, Nintendo sent DMCA notices to websites hosting AM2R; download links to the game were removed from its official website, but Guasti said that he still planned to continue working on the game privately. In September 2016, Guasti ended the development of AM2R after he received a DMCA takedown request from Nintendo. The game follows Samus Aran, who aims to eradicate the parasitic Metroids from their home planet SR388. It includes several new features, including redone graphics and music, a map system, and new areas and minibosses. The controls were changed to be less "floaty", in line with the gameplay of later titles in the series. Video game journalists appreciated the game, frequently calling it impressive and commenting on the improved visuals compared to those of the original Metroid II, although one thought the conditions required to win battles against Metroids were too specific considering how often they occur. The game was nominated for The Game Awards 2016, but was later removed from the nominations page without notice.


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AM2R was one of the first incredibly impressive fan projects to come out of a Nintendo property. Because of that, it was one of the first to get absolutely shredded into oblivion by C&D orders. It's only because of that happening that I ever heard of it to begin with. AM2R builds tension better than some of the actual games. The planet is more lively than that of Samus Returns, and it helps them stand apart as two different but equal experiences. All Metroid 2 really needed was Zero Mission controls and this did that and so much more.

Every time this is played, a Nintendo Ninja dies
therefore, everyone should play this game

This game perfectly polished up Metroid 2 to the standards of modern gaming

A neat little fan game that holds out with Nintendo’s own 16 bit outings. Revamps Metroid 2 with Zero Mission mechanics, reinvigorating the personality Metroid 2 lacked.

Side note to the site: the PS Vita version is unable to be finished I think, unless the speed boost crash was fixed. I may be wrong though.