Animyst

Animyst

released on Jul 02, 2018

Animyst

released on Jul 02, 2018

Immerse yourself in an open-world PVP sandbox set in a vast ancient desert full of magic and secrets. Gather ingredients from nature and combine them to make your own personalized load-out of spells and armor. Build ruins to help you hold territory and kill other players for their gear. There are no rounds or matches, just a perpetual world to explore and dominate.


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As a child I loved exploring video games.

Sure I still do to this day, but as the internet has grown and information is learned and posted at an incomprehensible pace a mystique has been lost. I remember talking to friends at school about hidden areas discovered that couldn't possibly exist, a secret strange monster in the woods that only spawns in rare circumstances (like the famous Bigfoot myth in GTA), an out of bounds glitch that reveals a fully made but surreal city in limbo, and more. While many of these were just folk stories and false tales; they were fun and felt genuinely like you were a scholar decoding ancient texts or finding some forgotten mythos or world. Me and my friends would also spend ages trying to find ways to get out of bands and explore those weird purgatory feeling areas in Tony Hawk games or others. That is gone now, maybe in the first few days of a release this exists but as time goes on there is nothing hidden or new, no mystique, everything is on a wiki or a YouTube video somewhere... Well... Not everything.

Animyst feels like everything I just described. An esoteric world that has been forgotten and never fully recorded or explored. And it is begging to be discovered. I love surrealness, Zdzisław Beksiński and Hieronymus Bosch are two of my favorite artists of all time and likewise video games that have this feeling count among my favorites, Planescape Torment, Morrowind, etc. This feels like you are delving into someone's dream or a sleeping but disturbed God's mind turned into a limbo you are able to explore. It's magical. The game is not good, I'm not gonna lie to you. The enemies are glitchy and not very fun to fight (although I believe there is massive potential, the weapons/spells in this game are insanely unique, well-animated, and even fun to use!). The world is vastly empty but there is... Something. The landscape and feelings of being in a dream is a worthwhile exploration. An oddity to look at.

"Animyst" is a grotesque, weird, maddening and dark experience. The afterlife world known as "The Droughts" is a giant desert of ancient ruins full of occult monsters and secrets hidden beneath the surface. In this open-world PvP and story focused game your main objective is to find 8 pages of a book, having to survive against other players, defeat numerous bosses and enemies, learning new spells and gathering new weapons.
Not everyone will enjoy the grotesque sounds, voices and even ambience but if you give this game a shot, it might surprise you.

Worst MMO I've ever played. Genuinely. Open-world PVP-style games are usually pretty poor in quality but this really takes the cake in that department. Shame because visually I do actually like the style going on here.