Archangel is an action game with slight role-playing elements. Travinsky can explore the worlds freely, talk to other characters and take on various side quests. During fights, the focus of the game, he can either use a variety of standard weapons (melee and ranged) or special abilities (e.g. health regeneration, a shield or invisibility) which use up his spirit energy. This energy automatically refills over time, but is also required to use the powerful Sword of Light. He can also shapeshift into either a strong warrior or a sneaky ghost, but which one has to be chosen at the start of the game. Solving quests and killing enemies rewards experience points which are used to upgrade special abilities and the second form.


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I only played a demo of this back in the day and thought it had cool atmosphere.

What's most wild is that this kind of served as a proto-Witcher, many of the people behind this title would end up making The Witcher series.
Which was so satisfying to realise because they kind of reminded me of this title and could never put my finger on why.

I have hazy memories of this game. From what I can remember, it felt like a fever dream.