Atelier Shallie: Alchemists of the Dusk Sea

Atelier Shallie: Alchemists of the Dusk Sea

released on Jun 26, 2014

Atelier Shallie: Alchemists of the Dusk Sea

released on Jun 26, 2014

Atelier Shallie: Alchemists of the Dusk Sea is a Japanese role-playing video game developed by Gust. As part of the "Atelier" series of games, it is the third and final installment of the "Dusk" storyline. The game's story takes place about 10 years after the beginning of Atelier Ayesha: The Alchemist of Dusk and 6 years after the beginning of Atelier Escha & Logy: Alchemists of the Dusk Sky. The player is able to choose to play as one of two characters, each with a differing storyline and adventure; regardless of which character is chosen, the flow of the game remains the same. In comparison to previous Atelier games, fields are significantly larger, and the player is able to harvest a wider variety of items and raw materials to use for mixing.


Also in series

Atelier Escha & Logy: Alchemists of the Dusk Sky
Atelier Escha & Logy: Alchemists of the Dusk Sky
Atelier Ayesha: The Alchemist of Dusk
Atelier Ayesha: The Alchemist of Dusk

Released on

Genres

RPG


More Info on IGDB


Reviews View More

This review contains spoilers

"I'm weak, and useless, and the only thing going for me is how persistent I am, but if I'm with you..."

Es... ¿raro? No me parece que sea la mejor conclusión posible a la saga de Dusk, e incluso me parece el peor tanto jugablemente como en personajes. La falta de cosas como los Wholesale le sientan fatal y la posición de algunos botones en combate (te miro a ti, X) es más incomoda que otra cosa. Toda la idea de Life Tasks es muy buena (aunque planteada regular) y quitar el limite del tiempo es algo que francamente se agradece. Espero que la trilogía de Mysterious lime las asperezas, porque se nota mucho que es un título de transición.

2 of 5 endings - the third Atelier game I've finished this year! A satisfying ending to the trilogy. Not too sure about the requirement to complete the game twice to get the true ending (the same was true in Escha and Logy and I'm waiting for the Vita version to do that, I guess) but the endings you get are still good. I'm looking forward to seeing what Gust does next - hopefully something with a PS4 version.

can't believe this game is like.... legitimately good and not just because i'm an atelier fan