Avatar: The Last Airbender - Quest for Balance

Avatar: The Last Airbender - Quest for Balance

released on Sep 22, 2023

Avatar: The Last Airbender - Quest for Balance

released on Sep 22, 2023

In Avatar: The Last Airbender - Quest for Balance you'll be playing as one of nine characters - Aang, Toph, Sokka, and Katara are all confirmed - utilizing the four elements (earth, wind, fire, and water) to solve puzzles.


Also in series

The Legend of Korra
The Legend of Korra
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Avatar: The Last Airbender - Into the Inferno
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Avatar: The Last Airbender - The Burning Earth
Avatar: The Last Airbender - The Burning Earth

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Probably the worst 1/10 I've played with the absurd amount of repetitive puzzles taking up 90% of the game, horrible unresponsive combat, very bad voice direction with them constantly repeating the same 3 voice lines, only like 5 tracks throughout the whole game, and just overall disrespect to the source material lmao, the one good thing was probably the artwork and the final boss was ok that's about it.

Done with this. My expectations were low because this is a GameMill Ent game, BUT MY GOD was this one of the biggest slap in the face to Avatar fans I have ever witness. It isn't anywhere close to being as bad as that awful live action adaptation, but man this is a trainwreck. Besides the nice pre-rendered CGI cutscenes and the 2D artstyle cutscenes, this game is downright horrible. The combat is shallow as hell and awful. The gameplay is so repetitive and boring. Those bending challenges is horrible and thrown into the game just to pad out the length. They adapted this so bad by skipping some stuff and rushing through some scenes. The voice acting is bad. The enemy AI is god awful. The ally AI is even WORSE. The side missions are complete garbage to where I actively AVOID them. And I love side missions too in games. The bosses are also trash. Yes even the Fire lord Ozai and Azula bosses are trash too.

Overall, one of the most boring, bland, repetitive, tedious, disappointing, and most annoying games I have played. It fails as a game for Avatar and it fails as a game in general. Why can't this game get the Dragon Ball Z Kakarot treatment and adapt it from the show almost perfectly. Honestly, if you are a fan of Avatar The Last Airbender, don't play it. Don't ever spend $50 on it. After Nick All Star Brawl 2, I am never buying a game from GameMill Entertainment.

If you told me this was a licensed game from 15 years ago, I'd believe you without a second thought. This game feels like it fell through a wormhole and has absolutely no business having come out in 2023.

The vast majority of the gameplay is puzzles, at least half of which are sliding block puzzles. There's a sliding puzzle boss fight. I can get behind a nice sliding block puzzle every now and then, but right now, I don't think I ever want to see one for a good long while. I really don't mind the idea of using all the different elements to creatively solve some puzzles, but they're just so tedious here.

The combat has a sort of beat em up style, and it's incredibly clunky. It's very easy to stunlock enemies and hit them until they die, with them being unable to do anything. It is equally easy for this to happen to you. Neither of these is fun. Boss fights do not fare much better.

This game is also completely broken. I had to quit and reload during the final boss because a button prompt would not leave the screen and would not respond when that button was pressed. Party members you are not controlling will repeatedly walk into fire. Subtitles are incorrectly timed. There are typos. You can walk on walls if you feel so inclined. The first combustion man fight was running at a cool 2 fps. Characters will address characters who are not present. Sometimes the correct character will pop into existence and then vanish, sometimes even that won't happen. During a race, the game will just sometimes decide you have been hit when you absolutely haven't. Everything is janky as hell, and it was almost fun to see how bad it could get.

And finally, this is also a bizarre adaptation of the show. The framing device is ok, but the choice of which parts to adapt was puzzling. Leaving out things like where the hell the gang met toph but keeping stuff like collecting pentapuses is just odd. A person who hasn't seen the show will be lost and a person who has will be frustrated that they aren't seeing so many iconic moments. It's a lose-lose situation.

All in all, this game has glimmers of effort shining through, but it is ultimately a game for nobody.

I'm not going to say this is a cash grab because I feel like the devs did actually try their best. I would say that Gamemill once again decided to push the game out too early and this is the result

I quite liked the puzzles during the game, a couple per level is actually a great addition but the entire collectable clean-up is botched and would've been impossible without someone online making a spreadsheet for the chests

Also, the game is under the assumption that you've watched the show and SO much is skipped over that I decided not to pay attention to the story at all. The combat was also terrible and the lock on feature is the only saving grace to beat the spirit trials

Main Quest is pretty short, pretty straight forward linear game.
Spirit Trials are a nice bonus and grindy if you need something to do to fill your empty time while waiting for something that happens in a few minutes. There's other puzzles although the draw back is that you can't complete them unless you interact with every panel even if you already activated the puzzle.

isn’t it weird how the game called “quest for balance” has balancing issues?