Barbie Horse Adventures: Blue Ribbon Race

Barbie Horse Adventures: Blue Ribbon Race

released on Sep 17, 2003

Barbie Horse Adventures: Blue Ribbon Race

released on Sep 17, 2003

Join Barbie on horseback and ride through eight different locations in a race to the finish line. It's the National Horse charity event, and you're invited to ride and compete in a variety of events. You'll race through lush countryside, gallop around rock formations, canter down country roads, and more. Use skill and speed to dodge obstacles such as rocks, hay bales, and forest animals. Special power-ups help you to run even faster to earn more points.


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this game feels barbie and her horse died in some sort of accident before the game started, and now they get to ride around in purgatory forever,unaware that they have died. and i love it for this.

Oddly comforting, it's definitely the kind of licensed game you'd come across on the GBA, with 3D visuals and a shovelware look. Isometric GBA Spyro-esque, with controls that are a bit unwieldy at first, but do work, the more you grasp them. Has this otherworldly vibe, like entering horse racing purgatory, especially with the music that plays on the title screen. Yet the menu/in-game music has this heavenly sound, that makes me want to sleep to it, doesn't help that the game's animations run at a slow pace, like it's in rhythm to the music. For its odd qualities I do think it's worth giving a try.

the sparse, boards-of-canada-like 2 song bgm perfectly compliments this weird little isolinear adventure game and it's pixelized horse. it's short and sweet, with little joys in the dress up section and the european village background and the easy mini-games. i would have loved a strand-type mode though: take the map from the final race and make it explorable with no timer. ^^
- DISMOUNT: R BUTTON

Everything about this game is just... wrong. The attempt at 3D models look so unnatural, the odd compression of the sound effects, the way that things just sort of happen when you play it. The music especially. It's oddly beautiful how the music fills you with the perfect combination of dread and peace. I'd highly recommend playing this game in a tired drowsy state.

I only played it on a dare. I could feel myself losing my sanity after just 15 minutes. Something about the music, the controls, and the graphics make it seem like it was a creepypasta and not an actual game meant for children.

Something about the music and the way everything looks makes this feel more like a Silent Hill game.