Blockout

Blockout

released on Oct 01, 1989

Blockout

released on Oct 01, 1989

Blockout is a puzzle videogame, created in 1989 by Polish developer - California Dreams, designed by Aleksander Ustaszewski and Mirosław Zabłocki. The game is the logical extension of Tetris into the third dimension. In Tetris, the player manipulates a set of tetrominoes which fall into a two-dimensional pit (seen from the side). The aim is to solve a real-time packing problem by forming complete rows, which then disappear and score points. Poor play leads to incomplete rows, caused by inefficient arrangements of tiles; these rows do not disappear, giving the player progressively less space and less time to play subsequent pieces. Similarly, in Blockout, the player manipulates a set of polycubes which fall into a three-dimensional pit (seen from above; the pieces appear in the foreground and fall away). The pieces can be rotated around all three axes, and moved horizontally and vertically. The aim is to form complete layers.


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Top down 3D Tetris is a cool idea. I think they could have benefited from changing out some of the shapes for this one just to help with positioning.

Fun 3D Tetris. The only difficulty you'll face is getting the positioning wrong due to the perspective.

Plays pretty smoothly on the Lynx. Another solid puzzle game on the system. It has some limited options which may help you play. You will struggle with placement initially but it is fast to pick up and try again.

Tetris en 3D. Está curioso.