Casper is a game developed by Absolute Entertainment and published by Natsume for the Super NES. The player controls Casper who is followed by Kat Harvey, and he has to protect her from any danger. Being a ghost, Casper can pass through walls and other obstacles, unlike in most Casper games, but he can't go away from Kat too much or else Carrigan's ghost will abduct her. The game follows loosely the plot of the movie. This game uses a revised Absolute A Boy and His Blob engine. Picking up special objects allows Casper to morph into these objects to clear rooms of enemies, and to protect Kat from certain hazards. Mirrors placed throughout the game allows Casper and Kat travel to other parts of mansion, and outside electrical lines allow Casper to pick up the last of the toys when he picks up the electric bolt morph.


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Casper on the SNES is a charming but flawed experience. You guide Casper through a spooky mansion, transforming into objects to solve puzzles and help a little girl. The visuals are cute but navigating the house can be confusing, and some of the transformations feel clunky. It's a fun blast from the past for nostalgic players, but its repetitive gameplay and frustrating moments might not hold up for everyone.

I quite like this. It's a little bit childish, as you'd expect from a tie-in to the movie but it's pretty snappy nonetheless. Control Casper the Ghost and guide the girl (supposed to be Christina Ricci I guess though she looks a little odd) to wherever she needs to be. She never appears to be in any danger so it's pretty easy. What makes it fun is the ability to change Casper into different objects, like a net or pillow to progress further. Adding a little bit of a puzzle game into proceedings.

Pretty mediocre, even by 90s video games based on movies standards. You will be BORED.