Clock Tower II: The Struggle Within

Clock Tower II: The Struggle Within

released on Mar 12, 1998

Clock Tower II: The Struggle Within

released on Mar 12, 1998

Clock Tower II: The Struggle Within, known as Clock Tower: Ghost Head in Japan, is a PlayStation point-and-click survival horror game and the third installment in the Clock Tower series. It was developed and published by Human Entertainment on March 12, 1998 in Japan and later published by Agetec on October 31, 1999 in North America. It was released as a PlayStation Classic on the Japanese PlayStation Network for PlayStation 3 on May 9, 2012. The game is a spin-off story with little to no connection to the story of the Barrows/Burroughs family or Scissorman, nor was Hifumi Kono involved with it. It does not take place in Europe as many of the others do; it takes place in Osaka, Japan. In the North American version, the setting was changed to Salinas, California, and the characters were given Westernized names. However, untranslated Japanese can be seen in the hospital entrance and even in the intro, there are Japanese-styled buildings, including a Shinto shrine. The game also contains various Japanese-styled rooms and samurai armor.


Also in series

Clock Tower
Clock Tower
Clock Tower 3
Clock Tower 3
Clock Tower
Clock Tower
Clock Tower
Clock Tower

Released on

Genres


More Info on IGDB


Reviews View More

Guilty pleasure, if you see this like a comedy game. you're going to enjoy this.

THIS sucks gets half a star cuz bates is awesome

AKA Clock Tower: Ghost Head

Horrible graphics, story, enemies, voice acting, and generic locations full of constant backtracking. Has you constantly running back and forth from zombie like enemies that you need to hit with melee weapons sitting in set locations or that can be pushed off you if they try to strangle you. This is everything bad about the real Clock Tower 2 but even worse.

Turning into your alter ego and just kicking zombies and beating up possessed enemies is pretty funny though.

I defend this game with my blood, sweat and tears

The first chapter is fun. Takes a nose dive into hell after that

they were SO close to making a really cool game, but then when it came time to actually, y'know, make the game, they fucked nearly everything up. It's got so much potential that goes totally wasted. If you're really, and I mean REALLY interested, look up a playthrough on YouTube and feel free to skip over all the boring, tedious nothing that happens for most of this game