Cortex Command

Cortex Command

released on Sep 28, 2012

Cortex Command

released on Sep 28, 2012

In the world of Cortex Command, many humans have opted to amputate their entire natural bodies in order to prolong their lives and enable interstellar space travel. Their disembodied brains are hardly helpless, however, as they can remotely control all kinds of machines and craft through artificial interfaces. Playing as one of these people's brains, you can quickly switch control between many different expendable bodies in order to complete otherwise dangerous tasks - all from the physical safety of your command bunker. Use these technological powers of telepathy to collect gold out of the fully destructible terrain, then purchase even more bodies and materiel with those newly acquired funds! You can even program the crude A.I.s of your puppet army to complete simple tasks (patrolling, digging, etc.) while your attention and direct control is somewhere else. Use your accumulated forces to protect your brain, explore the world, and defeat your competition!


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Achei que o jogo tem uma proposta interessante, mas controles bem complexos.

I wish the devs hadn't abandoned it.

Kept alive by the modding community, a masterpiece of a game, way ahead of its time. It's open source now and has a vibrant community around it

Really awesome concepts stuck in an unfinished game.

O pouco que joguei de Cortex Command não me apeteceu. Sua interface confusa, orientação fraca e gameplay um tanto desajeitado não me permitiram aproveitar a proposta de design misturando plataforma e RTS.