Diehard Dungeon

Diehard Dungeon

released on Sep 11, 2012

Diehard Dungeon

released on Sep 11, 2012

Combining its own unique take on the real-time roguelike genre, with a nostalgic 16-bit look and feel, Diehard Dungeon is a game that feels both familiar and quite different at the same time. Followed by a trusty, treasure collecting companion chest, you must make your way through the dungeons many randomly-generated rooms and levels. Armed with a sword and a ‘hand cannon’, all manner of nasty dungeon dwellers, bosses and traps will need to be defeated or traversed in order to emerge from the dungeon victorious! To aid you in your quest, you may be lucky enough to encounter one or more upgrades or new abilities scattered throughout the dungeon, or bump into the remnants of other players (Champions) via the unlockable 'Champion Mode'. Champions wander atop the dungeon walls, ready to unleash their souls upon passers by. Be careful though, as not all Champions are helpful. A randomly generated dungeon is created every playthrough, with many secrets and multiple outcomes. The game features a dynamic difficulty and ranking system - the better you do, the more challenging the game will become. Only the most skilled dungeon escapees will attain the highest ranks.


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Dá para se divertir (por meia hora) mas tem pouca variedade combate e inimigos, eu até que gostei do sistema de upgrade.

Didn't have a lot that kept me compelled to go forward. Very top-down Zelda influenced, which isn't my favorite format of combat to begin with, so this ended up just not being for me.