Dinosaur King: Wake Up! New Power!

Dinosaur King: Wake Up! New Power!

released on Jan 01, 2009

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Dinosaur King: Wake Up! New Power!

released on Jan 01, 2009

The last entry of this arcade machine series, where you fight with dinosaurs with a rock, paper, scissors enhanced system. This version concludes the story, by presenting how, after the defeat of Space Pirates, Jark's son, Goma, takes the leadership and tries once and for all the universal domination, and now, D-team has to stop him and his powerful ace, Eocarcharia. This entry is special because it had more playable novelties of all the games, including 6 special critical move attacks which are quick time event moves, one per elemental type, and also another power up/gimmick, the awaken mode, in which, once you win or lose you can activate, being a One turn exclusive power up where your attack and defense is duplicated.


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I'll criticize this version since is the last and most complete one.

Is the definitive game, fun, manliness, an objectively superior reward such as physical item, testosterone, good taste, and more.

Unironically I feel more Gigachad playing this than on my routines at gym or on my work as mercenary.

My every time partners are Barry, my first mate, an Awesome fellow Texan Acro with a powerful Burning Dash, My little big hearth Talarurus Sent, my other armoured tank Inel, a Panoplosaurus, and my gentle giants, Confede the Para and Rate the Corythosaurus.

All of them have a special Place on my hearth.